arXiv Machine Learning By Vartan Shadarevian, Kia Ghods, Alex Kenich, Anany Kotawala

GENSTRAT: Toward a Science of Strategic Reasoning in Large Language Models

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GENSTRAT is a system that evaluates strategic reasoning in large language models (LLMs) by procedurally generating two-player zero-sum imperfect-information betting games on demand. Each game is scored across five complexity axes—state space, temporal contingency, opponent dependence, private information, and precision—and assessed via Monte Carlo simulation. Using this generator, the authors created a 50-game benchmark, ran a tournament of twelve frontier and open-weight models with over 40,000 LLM vs. LLM matches, and found that the performance gap on the hardest games is 1.7 times larger than across all games, with higher thinking budgets, opponent strategy disclosure, and tailored reasoning improving outcomes.

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arXiv AI
Oct 12

SpireBench: Evaluating Long-Horizon Strategic Play of Agentic Models with Slay the Spire

SpireBench evaluates long‑horizon strategic play by having large language models play the full commercial deck‑builder Slay the Spire, a game where early choices determine long‑term success. Across 20 LLMs at the highest difficulty, frontier models beat heuristic baselines and match average human performance but lag far behind experts, especially as runs lengthen. The benchmark reveals that strong models excel in early fights but misjudge risk over a run, and that their performance depends partly on prior game knowledge rather than on memories written during play.

By Scott C. Lowe, Sander W. Keemink
arXiv AI
Sep 28

Game Arena: Strategic LLM Evaluation in Competitive Environments

Game Arena is an open, continuously expanding platform that evaluates large language models through competitive games, allowing head‑to‑head matchups in structured environments. Unlike static benchmarks, it prevents performance saturation by increasing gameplay difficulty as models improve. The report outlines the infrastructure and presents three pilot games—Chess, Poker, and Werewolf—covering perfect information, imperfect information, and multiplayer settings, and details evaluation metrics and competition results.

By Bovard Doerschuk-Tiberi, Yao Yan, Justin Chiu, Hann Wang, Timothy Chung, Martyna Plomecka, John Schultz, Jon Lipovetz, Clayton Drazner, Yuchen Zhuang, Jaimie Hwang, Nate Keating, Riley Jones, Andrew Lee, Oran Kelly, Ian Gemp, Michael Aaron, Laurel Prince, Kate Larson, Jeff Moser, Harrison Jobe, Chad Woodford, Siqi Liu, Andrew Wang, Bo Chang, Christopher D'Mello, Diane Chaleff, Addison Howard, Johnny Yip, Chuck Sugnet, Antonio Gulli, Meghan O'Connell, Will Cukierski, Nenad Tomasev, Dima Yeroshenko, Kinjal Parekh, Roxanne Daniel, Marc Lanctot, Domino Weir, Elsa Dong, Daniel Hennes, Melissa Nalubwama, Robert Fraser, Ryan Trostle, Jun Peng, Tom Mason, Lloyd Hightower, Chiamaka Chukwuka, Yuexiang Zhai, Phoebe Kirk, Yi Su, Yuting Han, Jie Ren, Chris Prichard, Sahand Sharifzadeh, Karim Hakimzadeh, DJ Sterling, Meg Risdal, Kate Olszewska, Ya Xu, Orhan Firat, Minmin Chen