arXiv:2608.25832v1 Announce Type: cross
Abstract: Large language models access knowledge inconsistently across languages, but to what extent do they differ in their skill sets when interacting with d...
By Bobby Cheng, Adam Gaber, Zhengyuan Liu, Catherine Arnett, Omer Goldman, Cheston Tan, Leshem Choshen
arXiv:2601. 19082v2 Announce Type: replace Abstract: Large language models (LLMs) are increasingly deployed as autonomous agents that negotiate, coordinate, and act on behalf of users.
By Trung-Kiet Huynh, Dao-Sy Duy-Minh, Thanh-Bang Cao, Phong-Hao Le, Hong-Dan Nguyen, Phu-Quy Nguyen-Lam, Minh-Luan Nguyen-Vo, Hong-Phat Pham, Phu-Hoa Pham, Thien-Kim Than, Chi-Nguyen Tran, Huy Tran, Gia-Thoai Tran-Le, Alessio Buscemi, Le Hong Trang, The Anh Han
arXiv:2607.14480v3 Announce Type: replace
Abstract: LLM evaluators (trained reward models and prompted LLM-as-a-Judge) are routinely validated via pairwise accuracy. In a multilingual setting, this o...
By Ej Zhou, Lucas Resck, Zheng Hui, Anna Korhonen
arXiv:2608. 08447v1 Announce Type: cross Abstract: Multilingual reasoning models are commonly evaluated by whether they arrive at the correct answer, but not by whether they preserve the intended language while reasoning and responding.
By Muhammad Ali Shafique, Kelly Marchisio
arXiv:2608. 15964v1 Announce Type: cross Abstract: Language-specific competency (LSC) is the phenomenon of a language model performing better or worse depending on the language of the prompt.
By Ishika Agarwal, Arkajyoti Charaborty, Tanner Sorensen, Neha Gupta, Andreas Stolcke
When a tool-using agent is given the same task in a different language, does it still take the same steps? Multilingual evaluation rarely asks: it compares final answers and discards the actions.
We evaluate large language models (LLMs) as language agents playing goal-directed dialogue games in self-play across 30 languages: the 24 official EU languages plus six others. Unlike static or preference-based evaluation, this paradigm is multi-turn, reference-free and programmatically scored, and because the game mechanics are language-agnostic it extends to a new language by localising a fixed set of prompt and word-list files.
arXiv:2607. 16097v1 Announce Type: cross Abstract: Reinforcement learning (RL) has become central to improving large language models (LLMs) on complex reasoning tasks, yet RL post-training is largely studied in isolation from the pretraining that precedes it.
By Jingyan Shen, Ang Li, Salman Rahman, Yifan Sun, Micah Goldblum, Matus Telgarsky, Pavel Izmailov
arXiv:2607. 27536v1 Announce Type: cross Abstract: Learning a strategic task changes more than what is directly taught: fine-tuning on one game can either enhance or degrade an agent's ability to reason in another.
By Joshua Caiata, Sreepriya Pulyassary, Xiang Li, Kate Larson
arXiv:2608. 12626v1 Announce Type: cross Abstract: Strategic reasoning in Large Language Models (LLMs) within long-horizon environments is often limited by inconsistent subgoals.
By Yi Wu, Zhimin Hu
arXiv:2606. 00103v1 Announce Type: new Abstract: We introduce a multi-turn interactive framework for reasoning evaluation that treats reasoning as active evidence acquisition and belief updating.
By Mingyuan Fan, Weiguang Han, Daixin Wang, Cen Chen, Zhiqiang Zhang, Jun Zhou
arXiv:2608. 20274v1 Announce Type: new Abstract: Large language model (LLM) agents can induce skills from completed tasks and reuse them later to grow more capable with experience.
By Yiyang Feng, Biddut Sarker Bijoy, Niranjan Balasubramanian, Jiawei Zhou