arXiv Computer Vision

OccamView: Object-Conditioned View Selection for Frame-Budgeted Active 3D Gaussian Reconstruction

arXiv Computer Vision
Oct 1

Matisse: Evidence-Space Reasoning for Active 3D Reconstruction

Matisse is a training‑free framework that combines active 3D reconstruction with keyframe selection by using evidence from a pretrained generative 3D model. It estimates evidential uncertainty via cross‑attention on 3D latent tokens and derives an evidential information gain to guide view acquisition and keyframe selection, reducing redundant observations and supporting multi‑object scenes with occlusion‑aware aggregation. On GSO30, YCB‑V, and Replica, Matisse improves Chamfer distance by 12.7%, 3.8%, and 9.2% respectively, and speeds up end‑to‑end reconstruction by 1.5× compared to the best baseline.

By Xihang Yu, Kaichen Zhou, Lorenzo Shaikewitz, Cl\'ement Jambon, Xiao Zhan, Rajat Talak, Luca Carlone
arXiv AI
Oct 5

OmniAct3D: Leveraging Foundation Geometry and Evidence-Grounded Reasoning for Panoramic 3D Detection

OmniAct3D is a framework that adapts Vision Foundation Model (VFM) detectors trained on perspective images to equirectangular projection (ERP) panoramic images for 3D detection. It introduces the ERP-Ray Geometry Adapter (ERGA-Ray) to model spherical rays, the Visual-Action Reasoning Chain (VARC) to ground hypotheses in panoramic evidence, and the Appearance-Guided Heading Expert (AGHE) to recover high‑resolution heading cues. The method achieves a 2.96 NDS improvement on Spheriverse and a 24.87 mAP gain on PanoMMOcc, while preserving most of the baseline’s performance across configurations.

By Runtong Wu, Fei Teng, Di Wen, Guoqiang Zhao, Kunyu Peng, Kailun Yang
arXiv Computer Vision
Oct 9

Look Where You Can: Active View Selection for CAD Reconstruction under Occlusion

The paper introduces SightCAD, a framework for parametric CAD reconstruction that explicitly handles view feasibility constraints in realistic indoor scenes. It learns a view selector to choose a small set of feasible viewpoints for a vision‑language model that generates executable CadQuery code, and jointly trains the selector and the VLM using a reward that depends on the final geometric fidelity. The approach outperforms baseline methods on several benchmarks, achieving higher intersection‑over‑union scores and a lower invalid‑code rate.

By Kartik Bali, Mahish Guru, Yiderigun Borjigin, Alexandra Starostina, Christian J. Cyron, Roland Aydin
arXiv Computer Vision
Oct 2

HierGF: Hierarchical Gaussian Fields via Geometry-perception Message Passing for Sparse-view 3D Reconstruction

The paper introduces HierGF, a method for sparse‑view 3D reconstruction that uses a hierarchical geometry‑perception backbone to generate structured pseudo‑supervision from limited views. It incorporates a learnable confidence network to focus gradients on cross‑view consistent content and a geometrically consistent densification module to improve alignment and fill under‑sampled regions. This approach aims to overcome the challenges of few images and incomplete coverage that typically lead to overfitting and structural holes in existing methods.

By Bi'an Du, Zhimin Zhang, Daizong Liu, Baoquan Chen, Wei Hu
arXiv AI
2d ago

Quo Vadis, Driving Scene Reconstruction? Occlusion-Aware Gaussian Densification

Quo Vadis, Driving Scene Reconstruction? Occlusion-Aware Gaussian Densification introduces OccSplat, a feed-forward framework that addresses the limitation of single-observation 3D Gaussian Splatting methods in driving-scene reconstruction. OccSplat identifies occluded regions lacking Gaussian support via Gaussian Occlusion Mapping and then generates new Gaussian primitives for these areas through Gaussian Occlusion Completion. By integrating the predicted primitives into the original representation, OccSplat enhances novel-view synthesis without requiring per-scene optimization, achieving significant improvements on the nuScenes benchmark, especially in occluded regions.

By Dung Do Tien, Kien Nguyen Do Trung, Kiet Dang Vu, Trung Thai Tran, Duc Dung Nguyen
arXiv Computer Vision
Oct 19

PanoBench: A Panoptic Occupancy Prediction Benchmark for Autonomous Driving

PanoBench is a new camera‑centric benchmark for panoptic occupancy prediction that unifies 3D geometry, semantics, and instance identities across synthetic and real‑world driving scenes. It combines three datasets—PanoBench‑CarlaOcc, PanoBench‑nuScenes, and PanoBench‑KITTI360—through canonical interfaces and unified evaluation protocols, providing multi‑resolution annotations with persistent instance identities. The benchmark introduces a novel reconstruction pipeline for real‑world data, a unified valid‑mask protocol, and analyses of observation fidelity, geometric completeness, spatial continuity, and temporal consistency, while also benchmarking methods on semantic, panoptic, and 4D occupancy forecasting. whyItMatters":"PanoBench addresses the scarcity of instance‑aware annotations in panoptic occupancy research by offering comprehensive, high‑quality annotations and evaluation protocols that enable more robust development and comparison of autonomous driving perception methods."

By Yi Feng, Zizhan Guo, Junwu E, Yu Ma, Mengtan Zhang, Jin Wu, Wei Ye, Hanli Wang, Qijun Chen, Danwei Wang, Rui Fan
arXiv Machine Learning
Sep 23

SAM-V: Geometry-Aware Segment Anything for Multi-View Instance Segmentation

SAM‑V is a geometry‑aware extension of the Segment Anything Model (SAM) that integrates 3D priors from a feed‑forward geometry model (VGGT) into 2D segmentation. It uses a prompt‑fusion mechanism to combine sparse SAM prompts with view‑specific camera tokens and local VGGT features, enabling a mask decoder that attends to both dense 2D and 3D cues. The resulting end‑to‑end system produces consistent multi‑view instance segmentation in a single forward pass, achieving significant gains on the IGGT 3D tracking benchmark without offline mask matching or explicit 3D reconstruction.

By Jiangshan Gong, Yuqun Wu, Qiqian Fu, Yao Xiao, Chuhang Zou, Shenlong Wang, Derek Hoiem
arXiv Computer Vision
Sep 3

RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation

RoGe is a new end‑to‑end framework for novel view synthesis that jointly learns an implicit 3D scene representation and a video diffusion model. It eliminates the need for explicit 3D intermediates by querying the implicit scene with camera rays to produce geometric features that condition the diffusion model. Experiments on DL3DV show that RoGe surpasses reconstruction‑based, generation‑based, and hybrid baselines in image quality and temporal consistency, and ablations confirm the benefits of ray‑queried features and joint training.

By Xiaolei Lang, Ze Kang, Zehao Huang, Naiyan Wang