WorldMirror: Agentic Real-to-Sim Generation of Interactive Worlds from In-the-Wild Robot Demonstrations
Read the original on arXiv Computer Vision →WorldMirror is a real‑to‑sim framework that builds interactive digital twins from real‑world robot demonstrations by iteratively refining an executable world program. A coding agent decomposes the observed scene, plans reconstruction steps, and coordinates image and 3D generation tools, using verification feedback to correct errors. The resulting camera‑pose‑anchored scene representation preserves spatial relationships and enables physically consistent interaction and trajectory replay, as shown on the DROID dataset.
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