Hugging Face Trending Papers

TopoRig: Topology-Agnostic Facial Rigging via Multi-Source Supervision

Hugging Face Trending Papers
Jul 30

ViP-Rig: Visual-Prompted Controllable Rigging

Rigging is inherently task-dependent because the same mesh may require different skeletons and deformation behaviors across animation tasks. In practice, artists often inspect an initial rig and repeatedly edit its skeletal structure and deformation behavior to meet specific animation requirements.

arXiv Computer Vision
Sep 3

Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters

Make‑It‑Poseable is a feed‑forward framework that treats 3D character posing as a skinning‑free latent‑space transformation. It decouples shape deformation from fixed mesh connectivity, using a latent posing transformer, dense pose representation, and an adaptive completion module with bipartite‑matched latent loss. Experiments show it outperforms existing baselines, generalizes to varied morphologies, and supports 3D authoring tasks such as part replacement and refinement.

By Zhiyang Guo, Ori Zhang, Jax Xiang, Alan Zhao, Zhenxun Yuan, Wengang Zhou, Houqiang Li
arXiv AI
Jul 1

LUNA: Learning Universal 3D Human Animation Beyond Skinning

arXiv:2606. 31981v1 Announce Type: cross Abstract: Creating photorealistic, animatable 3D human avatars from monocular images still largely depends on Linear Blend Skinning (LBS) and parametric body models, which constrain expressivity and often introduce artifacts due to imperfect fitting.

By Peng Li, Rawal Khirodkar, Junxuan Li, Yuan Dong, Chen Cao, Yuan Liu, Wenhan Luo, Yike Guo, Shunsuke Saito
arXiv Computer Vision
Sep 11

DirectSwap: Paired, Mask-Free Video Head Swapping with Full-Reference Evaluation

The paper introduces DirectSwap, a mask‑free video head‑swapping method that leverages a newly created cross‑identity paired dataset, HeadSwapBench. By synthesizing expression‑synchronized video pairs from real footage, the authors provide frame‑aligned ground truth for full‑reference evaluation of identity, expression, pose, reconstruction fidelity, and temporal stability. DirectSwap outperforms traditional same‑identity masked reconstruction, especially when head silhouettes change, and can restore non‑head content without external segmentation.

By Yanan Wang, Shengcai Liao, Panwen Hu, Xin Li, Fan Yang, Guangxi Liu, Xiaodan Liang
arXiv Computer Vision
Sep 3

Geometry-Guided Modeling of Foundation Features Enables Generalizable Object Shape Deformation Learning

The paper introduces a generalizable deformation learning framework that reconstructs 3D objects by deforming a category-level shape template to match a monocular observation. It employs a geometry-guided feature modeling mechanism to enrich foundation features with template topology, creating a geometry-aware representation that is explicitly correlated with the target observation for precise deformation. A view-adaptive feature aggregation module further bridges the gap between the fixed template and arbitrary target views by leveraging multi-view template features and camera poses, ensuring robust feature alignment across diverse viewpoints.

By Yiyao Ma, Kai Chen, Zhongxiang Zhou, Zhuheng Song, Dongsheng Xie, Zelong Tan, Rong Xiong, Qi Dou