arXiv:2606. 07053v1 Announce Type: cross Abstract: Pose-guided text-to-image generation often suffers from limb distortions and feature crosstalk in complex multi-person scenarios.
By Dian Gu, Zhengyi Yang
Artic-O is an end‑to‑end, feed‑forward framework that reconstructs articulated objects from sparse images by learning latent geometry. It maps multi‑state observations into a pretrained latent geometry space, uses a frozen flow‑matching decoder for complete‑shape priors, and fuses visual tokens with geometry latents in an image‑grounded part‑reasoning module to segment active parts and predict articulation. Trained with a geometry‑to‑articulation curriculum and a decoupled two‑pass strategy, Artic‑O achieves high reconstruction quality and articulation accuracy while drastically reducing inference time from 9 minutes to about 0.3 seconds per object.
By Xuyang Wang, Zhenyu Li, Jian Ding, Habib Slim, Peter Wonka, Hongdong Li, Mohamed Elhoseiny
SceneReGen is a new framework for reconstructing 3D scenes from a single image by generating and assembling complete object meshes within a shared observation‑aligned scene frame. It uses selective pose factorization to encode each object’s observed orientation directly into the generated mesh, while estimating translation and scale from instance‑level and global scene cues. Evaluated on the 3D‑FUTURE dataset, SceneReGen outperforms existing methods on scene‑level metrics and shows strong performance on object‑level metrics, demonstrating its effectiveness in autonomous‑driving and embodied‑AI scenarios.
By Zefan Tian, Yuteng Ye, Yiheng Zhang, Yuhang Yang, Xueqiang Lv, Shizhou Zhang, Le Liu, Di Xu
UniMate is a unified foundation model that generates articulated motion for any skeleton from a rigged 3D asset and a text prompt, eliminating the need for test‑time optimization or per‑skeleton retraining. It uses a topology‑aware diffusion transformer that incorporates skeletal topology through graph‑aware attention bias, spectral rotary position embedding, and a global topological conditioner. Trained on the newly curated UniML3D dataset of 13,006 diverse motion sequences, UniMate outperforms existing baselines in quality, generalization, and efficiency, and supports zero‑shot cross‑topology transfer, in‑betweening, expansion, and text‑guided editing.
By Linzhan Mou, Jiahui Lei, Zhiyang Dou, Chenyue Cai, Chaoyue Song, Adam Finkelstein, Szymon Rusinkiewicz
arXiv:2608.20699v1 Announce Type: new
Abstract: Animating articulated 3D meshes via text requires satisfying strict kinematic constraints, modeling causal interactions between parts, and achieving in...
By Chunyu Zou, Peng Dai, Yi-Hua Huang, Ze Yuan, Jingwei Huang, Yeming Yao, Xiaojuan Qi
MoRE introduces a Motion-Regularized Encoding for generating articulated 3D objects from a single image. It encodes joint attributes as coordinate‑aligned joint lines with axis classification and Plücker moment coefficients, and couples attribute reconstruction to motion through a differentiable expectation over joint types and axis directions. Experiments on PartNet‑Mobility and ACD demonstrate improved part‑box agreement, articulated‑state geometry, visual similarity, and reduced joint prediction errors compared to prior methods.
By Guantian Zheng, Shan Jin
FunArt is a framework that builds articulation‑aware functional 3D scene graphs from a single static RGB‑D observation. It reconstructs object instances, converts their geometry into the O‑Voxel representation of TRELLIS.2, and uses a frozen sparse‑compression VAE as a structural prior. A lightweight query‑based decoder jointly segments movable parts and functional interactive elements while estimating motion type, axis, origin, and range, achieving state‑of‑the‑art results on the Articulate3D dataset.
By Dennis Rotondi, Abdelrhman Werby, Kai O. Arras
arXiv:2605. 13838v3 Announce Type: replace-cross Abstract: Video-guided 3D animation holds immense potential for content creation, offering intuitive and precise control over dynamic assets.
By Zijie Wu, Lixin Xu, Puhua Jiang, Sicong Liu, Chunchao Guo, Xiang Bai
arXiv:2609.23796v2 Announce Type: replace
Abstract: Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open ch...
By Yang-Tian Sun, Tianjia Liu, Zehuan Huang, Yi-Hua Huang, Xiaoyang Lyu, Ziyi Yang, Zi-Xin Zou, Yuan-Chen Guo, Yan-Pei Cao, Xiaojuan Qi
arXiv:2609.23796v1 Announce Type: new
Abstract: Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open challe...
By Yang-Tian Sun, Tianjia Liu, Zehuan Huang, Yi-Hua Huang, Xiaoyang Lyu, Ziyi Yang, Zi-Xin Zou, Yuan-Chen Guo, Yan-Pei Cao, Xiaojuan Qi
arXiv:2609.12898v1 Announce Type: new
Abstract: Fine-grained robotic manipulation depends on understanding parts, not only whole objects. Existing 3D foundation models tend to be either generalized b...
By Xinqiang Yu, Zekun qi, Jiawei He, Wenyao Zhang, Xuchuan Chen, Guaocai Yao, Li Yi, Zhaoxiang Zhang, He Wang
arXiv:2606. 10902v1 Announce Type: cross Abstract: Subject Customization is a foundational task in modern image generation.
By Xuan Han, Yihao Zhao, Mingyu You