arXiv:2610.07569v1 Announce Type: cross
Abstract: Dense 3D mapping with semantic understanding is essential for robotic perception in complex environments. Recent 3D Gaussian Splatting-based mapping...
By Binh Long Nguyen, Kien Nguyen, Clinton Fookes, Peyman Moghadam
arXiv:2607. 00889v1 Announce Type: cross Abstract: We present DeWorldSG, a novel framework that generates spatio-temporally robust 3D Semantic Scene Graphs from RGB-D sequences.
By Seok-Young Kim, Abdelrahman Elskhawy, Taewook Ha, Dooyoung Kim, Eunjae Shin, Benjamin Busam, Woontack Woo
arXiv:2601. 10168v3 Announce Type: replace-cross Abstract: Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image aggregation under occlusions and constrained viewpoints.
By Yue Chang, Rufeng Chen, Zhaofan Zhang, Yi Chen, Yifan Tian, Sihong Xie
arXiv:2609.31595v1 Announce Type: new
Abstract: 3D scene graphs provide a structured representation of complex environments by encoding objects, their semantic attributes, and the spatial and functio...
By Luka Milivojevic, Nikola Popovic, Sayan Deb Sarkar, Sebastian Koch, Iro Armeni, Luc Van Gool, Danda Pani Paudel
CitySTAR introduces a training‑free framework that transforms billion‑scale urban point clouds into a query‑ready scene graph of open‑vocabulary 3D instances, using CodeLLM‑driven tools to supply multimodal evidence for node attributes and spatial relations. It models target‑context topology with paired hypergraphs and performs bidirectional topology verification for structural disambiguation, followed by a Reflective Cross‑modal Grounding module that integrates topology consistency and 2D visual evidence to decide over a metric‑aware 3D context graph. The authors also present CitySTAR‑3D, a benchmark that enhances semantic coverage, instance completeness, bounding‑box fidelity, and spatial‑relation complexity for city‑scale 3D grounding, and report extensive experiments showing consistent improvements in open‑world urban 3D grounding with strong interpretability and generalization.
By Shuai Zhang, Hongye Hou, Qinghe Liu, Zhuoxiao Li, Dongli Wu, Jing Ou, Yuan Liu, Wufan Zhao
Recent vision-language models (VLMs) show strong capabilities in robotic perception and spatial reasoning, yet their ability to reason about complex mechanical assemblies remains underexplored. We int...
arXiv:2608. 15710v1 Announce Type: cross Abstract: We address a fundamental gap in 3D-LLMs: existing models focus on single-object/scene description, struggling with detailed, inter-object comparison.
By Kohsuke Ide, Ryousuke Yamada, Yue Qiu, Xianzheng Ma, Yoshihiro Fukuhara, Hirokatsu Kataoka, Yutaka Satoh
DGSG-Mind introduces a hybrid instance-aware 3D Gaussian dynamic scene graph system that integrates open‑vocabulary semantic information into dynamic 3D scene representations. By coupling a probabilistic voxel grid with explicit 3D Gaussians, it achieves robust cross‑modal instance fusion, incremental semantic mapping, and dynamic change handling through Gaussian‑based relocalization and masked refinement. The system builds a hierarchical scene graph and a 3D Gaussian Mind for multimodal reasoning, achieving state‑of‑the‑art zero‑shot 3D visual grounding and strong performance in open‑vocabulary semantic segmentation and scene reconstruction, and is demonstrated on real‑world robots.
By Luzhou Ge, Xiangyu Zhu, Jinyan Liu, Xuesong Li
arXiv:2608.22637v1 Announce Type: new
Abstract: Recent vision-language models (VLMs) show strong capabilities in robotic perception and spatial reasoning, yet their ability to reason about complex me...
By Mingjia Wang, Taiting Lu, Ziwei Dong, Sisong Bei, Jingying Zeng, Runze Liu, Kaiyuan Lin, Hongxing Pan, Kai Zhang, Yizheng Hou, Yangshoudu Zheng, Chenchen Guo, Weiyuan Meng, Shubin Lyu, Zhijun Zheng, Dexu Wang, Xinyu Bai, Shurui Qian, Zhangzixin, Mengyu Pan, Guoliang Shi, Ling Ma, Yifan Yang, Qi He, Yi-Chao Chen, Yincheng Jin, Sung-Liang Chen, Mahanth Gowda
arXiv:2608.21136v1 Announce Type: new
Abstract: Recently, open-vocabulary zero-shot 3D scene understanding using vision foundation models has emerged as a promising alternative to data-intensive supe...
By Jie Xu, Na Zhao
Online 3D scene graph generation builds a persistent, structured representation of a scene by incrementally fusing 2D observations into a global 3D graph. Existing online methods treat this fusion as a fully deterministic pipeline, where we identify three sources of uncertainty that are overlooked: observation, 2D model, and 3D representation.
The paper introduces RelationVGGT, a feed‑forward framework that performs 3D spatial relation segmentation without per‑scene optimization or known camera poses. It combines semantic features from a visual foundation model with geometry‑aware representations from a 3D geometry foundation model, and uses a relation transformer to predict subject‑conditioned, cross‑view relations based on a visual subject and a textual query. The authors also present an automated annotation pipeline built on ScanNet++ with VLMs and LLMs to generate scalable training data for this new task.
By Minsu Kim, Jaesung Choe, Jiwoo Lee, Yu-Chiang Frank Wang, Seon Joo Kim