arXiv:2606. 29786v2 Announce Type: replace Abstract: 3D scene graphs (3DSGs) provide a compact and structured abstraction of 3D environments.
By Yirum Kim, Ue-Hwan Kim
arXiv:2606. 06721v1 Announce Type: cross Abstract: Robots that operate over extended periods should not merely visit space; they should progressively understand it.
By Junyu Mao, Sara Ayoubi, Vishnu D. Sharma, Ilija Had\v{z}i\'c, Matthew Andrews
arXiv:2607. 00889v1 Announce Type: cross Abstract: We present DeWorldSG, a novel framework that generates spatio-temporally robust 3D Semantic Scene Graphs from RGB-D sequences.
By Seok-Young Kim, Abdelrahman Elskhawy, Taewook Ha, Dooyoung Kim, Eunjae Shin, Benjamin Busam, Woontack Woo
arXiv:2609.22351v1 Announce Type: new
Abstract: Open-vocabulary 3D Scene Graphs (3DSGs) ground each object node in a vision-language embedding, yet they record every entry as equally certain, so a ro...
By Carlos Cueto Zumaya, Iacopo Catalano, Wallace Moreira Bessa, Julio A. Placed
arXiv:2610.01744v1 Announce Type: new
Abstract: Robot manipulation models primarily reason from 2D observations while acting in the 3D physical world. To bridge this gap, recent work has augmented ro...
By Wonguen Cho, Junhoo Lee, Nojun Kwak
Indoor visual relocalization plays a critical role in emerging spatial and embodied AI applications. However, prior research was predominantly devoted to low-level vision schemes, struggling to perceive scene semantics and compositions, which limits both interpretability and applicability.