arXiv Machine Learning

GaussianBench: Physics-Fidelity Evaluation for Gaussian Scene Representations

GaussianBench is a physics‑fidelity evaluation suite designed for physics‑integrated Gaussian scene representations. It tests key physical properties—such as conservation, continuum response, material coupling, covariance transport, rendering, thermal phase change, and counterfactual response—using frozen scenes, simulator‑independent scorers, and analytical or measured references. The benchmark distinguishes physical failures from unsupported capabilities and invalid comparisons, and the authors also present GaussianFlesh, a thermomechanical reference system that couples rendering primitives with continuum material points via an MPM solver.

arXiv AI
Aug 28

KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representations

The paper introduces KnockGS, a framework that calibrates the elasticity and density of 3D Gaussian objects by analyzing their dynamic response to known forces. By extracting temporal response features from observed dynamics, KnockGS estimates material scales, freezes them into the simulator, and demonstrates that these estimates remain accurate for unseen interactions. Evaluation shows that KnockGS outperforms alternative methods in parameter recovery and response fidelity across diverse material targets.

By Chenchen Ge, Hanwen Shen, Bowen Jing, Jiyuan Cai, Xiaofeng Wang, Hongsen Lei, Weitao Zhou, Dandan Zhang, Haibao Yu
arXiv Machine Learning
Oct 28

A Gaussian Process State Space Formulation for Materials Constitutive Modeling: Application to Quasi-brittle Materials

The paper introduces a Gaussian‑process state‑space model (GP‑SSM) for constitutive modeling of quasi‑brittle materials, replacing traditional internal variables with latent states learned from stress‑strain data. The GP‑SSM provides uncertainty quantification, enforces physical constraints, and maps latent states and strain tensors to stress responses via a sparse multi‑output GP. The trained model is implemented in Abaqus/Explicit and validated through four cases, demonstrating accurate reproduction of RVE‑scale histories, confinement effects, unloading behavior, and structural responses comparable to the KCC model.

By Houlin Xu, Chenyang Li, K. T. Ramesh, Michael D. Shields
arXiv Computer Vision
Oct 8

TileSkipper: Region-Adaptive Tile Pruning for 3D Gaussian Splatting

TileSkipper introduces a region‑adaptive tile pruning strategy for 3D Gaussian splatting rasterizers, assigning a static per‑Gaussian contribution cutoff policy that is calibrated on a frozen checkpoint. The method partitions Gaussians into 64 groups, uses a single‑byte policy per Gaussian, and requires no runtime updates or additional kernels. Across 13 benchmark scenes, TileSkipper achieves up to 1.238× speedups with negligible PSNR loss, and integrates with existing opacity‑aware bounds for further compiler‑only gains.

By Jingxing Li, Yongjae Lee, Deliang Fan, Abhay Kumar Yadav, Cheng Peng, Rama Chellappa