PhysMAS: Physics-Grounded Multi-Agent Synthesis of Compositional 4D Gaussians
Read the original on arXiv AI →The Flow has not summarised this story yet — read it at arXiv AI.
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Driving World Models (DWMs) have recently advanced rapidly with generative models, yet most existing methods mainly focus on conditional scene generation and lack explicit 3D scene understanding, lang...
arXiv:2607. 01766v1 Announce Type: new Abstract: LLM agents are increasingly used to translate natural language into 3D scenes in a procedural way, but existing systems focus on static output.
arXiv:2610.20560v1 Announce Type: cross Abstract: 3D object composition is pivotal to digital content creation and robot simulation, while also serving as a critical testbed for physical intelligence...
World2HOSI is a multi‑expert harness that generates long‑horizon human‑object‑scene interaction (HOSI) data by orchestrating existing human‑object interaction (HOI) and human‑scene interaction (HSI) models. It builds a persistent scene state from decoupled background and object assets, plans action stages, invokes experts via their native interfaces, and updates the scene after each action, ensuring physical plausibility through bounded residual optimization and contact‑driven physics simulation. Experiments and a perceptual user study demonstrate that World2HOSI achieves superior task completion and interaction quality while producing more diverse data than prior approaches.
arXiv:2601.15951v2 Announce Type: replace Abstract: Novel view synthesis (NVS) of static and dynamic urban scenes is essential for autonomous driving simulation, yet existing methods often struggle t...
LLM agents are increasingly used to translate natural language into 3D scenes in a procedural way, but existing systems focus on static output. Dynamic 4D scenes from text alone, in which liquids flow, particles emit, rigid bodies cascade, and articulated mechanisms move, remain largely unexplored despite their value as editable content and as physics-grounded training data for video generation and embodied AI.