arXiv AI By Hiroki Nishizawa, Takehiko Ohkawa, Nicola Scianca, Tatsuya Matsushima, Shigeo Morishima, Kei Ota

YUBI-Real2Sim: 3DGS Scene Verification for Reliable Policy Evaluation

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arXiv AI
Jun 4

VISTA: Vision-Grounded and Physics-Validated Adaptation of UMI data for VLA Training

arXiv:2606. 04708v1 Announce Type: cross Abstract: Universal Manipulation Interface (UMI) enables scalable real-world robot data collection without hardware-specific teleoperation, yet leveraging UMI data to train large-scale Vision-Language-Action (VLA) models remains fundamentally challenging.

By Siyuan Yang, Linzheng Guo, Ouyang Lu, Zhaxizhuoma, Daoran Zhang, Xinmiao Wang, Ting Xiao, Fangzheng Yan, Zhijun Chen, Yan Ding, Chao Yu, Chenjia Bai, Xuelong Li
arXiv Computer Vision
Aug 27

PIVOT: A Multi-Trajectory Dataset and Testbed for Pose, Intrinsics, and Novel Viewpoint Evaluation in Real-World 3D Reconstruction

PIVOT is a new multi‑trajectory dataset and evaluation framework that captures real‑world scenes with diverse camera paths, preserving both sensor‑derived measured poses and COLMAP‑optimized poses along with calibrated and optimized intrinsics. It defines three benchmark families—seen vs. unseen trajectory generalization, measured vs. optimized pose sensitivity, and calibrated vs. optimized intrinsics sensitivity—and introduces a directed pose‑space Chamfer distance to assess pose coverage. The first version of PIVOT includes five scenes recorded with a DJI Mini 4 Pro and offers an open processing and Nerfstudio‑based evaluation toolchain, revealing a consistent quality gap between held‑out and unseen trajectories and significant sensitivity to pose source and camera intrinsics.

By Mary Raymond
arXiv AI
Sep 1

RoboPhys-3D: A Comprehensive Embodied World Model Evaluation via 3D Reconstruction

RoboPhys-3D is a 3D‑grounded embodied world model benchmark built on RoboTwin 2.0, featuring 50 manipulation tasks, 5,000 episodes, and 25,000 multi‑view ground‑truth videos. It evaluates video world models by processing both generated and ground‑truth videos through the same 3D reconstruction pipeline, allowing the separation of reconstruction‑induced from generation‑induced errors. The benchmark defines 50 metrics across four sub‑dimensions—pixel fidelity, 3D geometry consistency, state understanding, and task completeness—and introduces the Average Full Score and RoboPhyscore for holistic assessment, with RoboPhyscore showing strong correlation with human judgments.

By Tianyi Wang, Jiazhou Chen, Yiming Xu, Xiangyu Li, Tianyi Zeng, Chih-Hsien Chou, Ning Lu, Liang Peng, Junfeng Jiao, Christian Claudel
Hugging Face Trending Papers
Jun 3

VISTA: Vision-Grounded and Physics-Validated Adaptation of UMI data for VLA Training

Universal Manipulation Interface (UMI) enables scalable real-world robot data collection without hardware-specific teleoperation, yet leveraging UMI data to train large-scale Vision-Language-Action (VLA) models remains fundamentally challenging. We identify two critical mismatches: wrist-mounted fisheye views, with severe radial distortion and local gripper-centric perspectives, are out-of-distribution for pretrained VLMs; and human-collected trajectories frequently violate kinematic limits, incur collisions, or exceed controller bandwidth, teaching VLA policies physically infeasible actions.

arXiv Computer Vision
Oct 2

3DROID: A Renderable 3D Gaussian Dataset with Measured Per-Scene Reliability

The paper introduces 3DROID, a dataset of renderable 3D Gaussian scenes that are anchored to a robot’s metric workspace and include per-scene reliability metrics. It examines how the reliability of camera extrinsics and pose conditioning affect the fidelity of 3D Gaussian representations, proposing a calibration-aware pipeline that improves novel-view rendering when extrinsics are trustworthy. The resulting dataset, available on Hugging Face, provides robot manipulation researchers with metric-scale, pose-anchored 3D data and reliability annotations.

By Wonguen Cho, Junhoo Lee, Nojun Kwak