arXiv:2608. 09902v1 Announce Type: new Abstract: We introduce the Dark Souls Learning Environment (DSLE), a containerized platform that presents all 22 boss encounters of Dark Souls: Remastered as game-playing agent benchmarks through a Gymnasium-style interface.
By Derin Gezgin, Jim O'Connor, Tanner Goodwin, Gary B. Parker
arXiv:2607. 28074v1 Announce Type: cross Abstract: Computer-use agents learn from what their actions change, so training one needs applications it can act on, break and reset.
By Yash Pandya, Sahil Gupta, Sarthak Harne, Archana Yadav, Kavyansh Chourasia, Hussein Mozannar, Vibhav Vineet, Sara Abdali, Corby Rosset, Yash Lara, Ahmed Awadallah, Ece Kamar, Akshay Nambi
arXiv:2607. 29577v1 Announce Type: new Abstract: Games and simulators make valuable benchmarks by turning decisions into measurable outcomes, but many current suites under-test rules-rich tactical reasoning: the ability to choose well when geometry, timing, resources, objectives, and rule interactions all matter at once.
By Ismayil Ismayilov, Atakan Kara, Kaan Oktay
Autonomous cyber defense systems based on Deep Reinforcement Learning (DRL) have attracted significant research attention, yet remain evaluated almost exclusively against static, heuristic red agents, leaving their robustness against adaptive threats critically understudied. Meanwhile, recent advances in Reinforcement Learning with Verifiable Rewards (RLVR) have improved LLM reasoning, but their integration into cybersecurity remains elusive due to the absence of suitable benchmark environments and interaction datasets.
arXiv:2608. 04317v1 Announce Type: cross Abstract: Autonomous cyber defense systems based on Deep Reinforcement Learning (DRL) have attracted significant research attention, yet remain evaluated almost exclusively against static, heuristic red agents, leaving their robustness against adaptive threats critically understudied.
By Ryozo Masukawa, Ian Bryant, Armita Kazeminajafabadi, Sanggeon Yun, Hyunwoo Oh, SungHeon Jeong, Nathaniel D. Bastian, Mahdi Imani, Mohsen Imani
Computer-use agents learn from what their actions change, so training one needs applications it can act on, break and reset. The applications that matter most are login-gated and stateful, so synthetic environments stand in for them.
arXiv:2607. 06854v1 Announce Type: cross Abstract: Reinforcement learning agents for imperfect-information card games are only as strong as the opponents they train against, and they are hard to grade, since they beat a random opponent over 99 percent of the time and only tie copies of themselves.
By Nima Kelidari, Mohammadsaeed Haghi, Mahdi Salmani
arXiv:2604. 02721v2 Announce Type: replace Abstract: Competitive programming remains one of the last few human strongholds in coding against AI.
By DeepReinforce Team, Xiaoya Li, Guoyin Wang, Songqiao Su, Chris Shum, Jiwei Li
arXiv:2607. 02255v1 Announce Type: new Abstract: Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see.
By Xiangchen Cheng, Yunwei Jiang, Jianwen Sun, Zizhen Li, Chuanhao Li, Xiangcheng Cao, Yihao Liu, Fanrui Zhang, Li Jin, Kaipeng Zhang
arXiv:2606. 10389v1 Announce Type: new Abstract: Recent advances in LLM-driven code evolution have enabled automated discovery by iteratively generating and improving programs.
By Haoran Li, Zengle Ge, Ziyang Zhang, Xiaomin Yuan, Yui Lo, Qianhui Liu, Bocheng An, Dongke Rong, Jiaqun Liu, Annan Li, Jianmin Wu, Dawei Yin, Dou Shen
arXiv:2606. 00017v1 Announce Type: new Abstract: Training language model agents for multi-agent strategic interaction presents a core difficulty: the quality of any action may depend on future events that never materialize, on moves that violate game rules, or on decisions made by other players.
By Aliaksei Korshuk, Alexander Buyantuev, Ilya Makarov
arXiv:2606. 09826v1 Announce Type: cross Abstract: Vision-language model (VLM) agents are increasingly deployed in interactive game environments.
By Mingxian Lin, Shengju Qian, Yuqi Liu, Yi-Hua Huang, Yiyu Wang, Wei Huang, Yitang Li, Fan Zhang, Zeyu Hu, Lingting Zhu, Xin Wang, Xiaojuan Qi