arXiv Machine Learning

Echoverse: Deep, Evolving Environments for Training Computer-Use Agents at Scale

arXiv:2607. 28074v1 Announce Type: cross Abstract: Computer-use agents learn from what their actions change, so training one needs applications it can act on, break and reset.

arXiv AI
3d ago

Self-Evolving Harness on Multiple Tasks with the Agent as Its Own Optimizer

The paper introduces a self‑evolving harness framework where a frozen language‑model agent first solves tasks and then edits its own harness based on run records. Using a 49‑line seed harness, the evolved harness improves average scores on in‑distribution benchmarks by 4.48 points and on out‑of‑distribution benchmarks by 12.64 points, surpassing Codex on the former and matching it on the latter. Continued evolution on a specific out‑of‑distribution benchmark further raises performance, and the study analyzes emergent mechanisms such as output truncation and history compaction.

By Qiankai Xu
arXiv AI
Jul 23

Fara-1.5: Scalable Learning Environments for Computer Use Agents

arXiv:2606. 20785v2 Announce Type: replace Abstract: Collecting computer use data from human demonstrations is expensive and slow, motivating the need for scalable generation strategies.

By Ahmed Awadallah, Sahil Gupta, Yash Lara, Yadong Lu, Hussein Mozannar, Akshay Nambi, Zach Nussbaum, Yash Pandya, Aravind Rajeswaran, Corby Rosset, Alexey Taymanov, Luiz do Valle, Vibhav Vineet, Spencer Whitehead, Andrew Zhao
arXiv AI
Aug 20

SPADE: Self-Play in Adaptive Synthetic Executable Environments

SPADE (Self-Play in Adaptive Synthetic Executable Environments) is a reinforcement‑learning framework where a single large language model acts as both an Environment Designer—creating executable, long‑horizon training environments—and a Reasoning Agent—learning to act within those environments. The framework uses a regret signal based on the difference between rewarded performance with and without privileged hints to guide the Designer toward environments that are challenging yet solvable. Experiments show that, when scaled to 30‑billion‑parameter models, SPADE outperforms fixed‑environment baselines by significant margins across math, science, code, and reasoning benchmarks, and improves tool‑use performance on BFCL‑v4 and ACEBench‑Agent. whyItMatters":"By making environment design a learnable component, SPADE enables continuous self‑improvement and demonstrates that adaptive, self‑generated training environments can substantially boost language‑model performance across diverse tasks."

By Bo Liu, Simon Yu, Yiding Jiang, Ao Qu, Andrew Zhao, Zichen Liu, Junsu Kim, Zijian Zhou, Seungone Kim, Tongzheng Ren, Mickel Liu, Hanfei Yu, Zhaorun Chen, Weiyan Shi, Paul Pu Liang, Luke Zettlemoyer, Yejin Choi, Natasha Jaques
arXiv AI
4d ago

Neuro-Symbolic Computer Use: Learning Reusable Policies for Reliable and Efficient Execution

The paper introduces neuro‑symbolic computer use, a method that learns reusable policies to execute recurring computer workflows efficiently. Instead of re‑planning each run, the learned policy encodes stable decisions (ordering, variables, loops, branches) into executable code while delegating observation‑dependent decisions to neural models. Using neuro‑symbolic policy iteration, the approach iteratively refines the policy from a single agent trajectory, diagnoses failures, and revises the code with a coding model, achieving superior Pass^3 scores and significant reductions in per‑run cost and latency on OSWorld‑Verified and ScienceBoard benchmarks.

By Hyewon Suh, Thanh Minh Nguyen, Chih-Lun Lee, Darrow Hartman, Lizhao Liu, Xin Eric Wang, Ang Li, Jiachen Yang
arXiv Machine Learning
Sep 11

T1: Terminal Agent Reinforcement Learning for Long-Horizon Tasks

The paper introduces T1, a 122‑billion‑parameter Mixture‑of‑Experts model trained with reinforcement learning to perform long‑horizon terminal tasks such as coding and scientific discovery. T1 operates a real shell in a cloud sandbox, making over 300 tool‑call turns per task and receiving rewards from task‑specific verifiers. The authors detail a training recipe that includes aggressive warm‑starting, TITO construction with drift repair, and rollout‑routing replay, achieving significant performance gains on Terminal‑Bench 2.1 and surpassing GPT‑5.4 and GLM‑5.1 on the Long‑Horizon Terminal Bench.

By Junyao Yang, Yucheng Shi, Zhongzhi Li, Ruhan Wang, Zongxia Li, Haitao Mi, Leowei Liang
arXiv AI
Jun 17

DeepInsight: A Unified Evaluation Infrastructure Across the Physical AI Stack

arXiv:2606. 17574v1 Announce Type: new Abstract: Evaluating a Physical AI stack spans operators that differ by more than three orders of magnitude -- from a single foundation-model decoding step to thousands of physics ticks of whole-body control -- varying orthogonally in modality, reward semantics, and resource profile.

By Siyi Li, Chunyu Sun, Jiahao Zhang, Yuchen Kang, Wuliang Wang, Yu Qiu, Rui Jiang, Haitao Cui, Jie Chen
arXiv AI
Sep 24

Verifiable Hidden Dynamics Play: Generating Agentic RL Environments from Solved Mechanisms

The paper introduces VHD-Play, a pipeline that first samples and solves a mathematical model before generating agentic reinforcement learning environments, ensuring that dynamics and evaluation are aligned from the outset. This approach yields 3,300 diverse environments at a low cost and significantly improves the performance of a large language‑model agent (Qwen3.6‑35B‑A3B) across multiple diagnostic families and external benchmarks. The study demonstrates that stateful interaction is a key factor in learning gains and that scaling the training substrate can further enhance performance.

By Xinjie Shen, Wei Fan, Xudong Guo, Jianhong Tu, Yang Su, Chuqiao Kuang, Yinger Zhang, Dayiheng Liu