arXiv AI By Ismayil Ismayilov, Atakan Kara, Kaan Oktay

DungeonBench: A Benchmark for Rules-Rich Tactical Reasoning in Dungeons & Dragons Combat

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arXiv:2607. 29577v1 Announce Type: new Abstract: Games and simulators make valuable benchmarks by turning decisions into measurable outcomes, but many current suites under-test rules-rich tactical reasoning: the ability to choose well when geometry, timing, resources, objectives, and rule interactions all matter at once.

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arXiv AI
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An Executable Benchmarking Suite for Tool-Using Agents

arXiv:2605. 11030v2 Announce Type: replace-cross Abstract: Closed-loop tool-using agents are increasingly evaluated in executable web, code, and micro-task environments, but benchmark reports often conflate workloads, action-generating drivers, and the evidence admitted for systems-facing claims.

By Zhiqing Zhong, Zhijing Ye, Jiamin Wang, Xiaodong Yu
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ATLAS: Agentic Test-time Learning-to-Allocate Scaling

arXiv:2606. 01667v1 Announce Type: new Abstract: Test-time scaling has become a major way to improve large language model reasoning, but its orchestration has remained designer-engineered: a fixed sample budget, a fixed refinement loop, a fixed scoring rule, or a fixed search policy decides how compute is spent, leaving the model in charge of solving but not of orchestration.

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