Inference efficiency

Quantization, distillation, pruning and serving work aimed at the same accuracy for less memory, latency and money.

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Hugging Face Trending Papers
Jul 22

StrokeSeg2: Stroke Lesion Segmentation in Clinical Research Workflows

Deep learning frameworks like nnU-Net achieve state-of-theart brain lesion segmentation performance but remain difficult to deploy in clinical research environments due to, among other reasons, software dependencies and computational requirements. We introduce StrokeSeg2, a lightweight, modular, cross-platform C++/Qt framework designed to adapt resource-intensive 3D stroke segmentation pipelines into portable and reproducible applications.

arXiv Machine Learning
Jul 22

Vectorizing the Trie: Efficient Constrained Decoding for LLM-based Generative Retrieval on Accelerators

arXiv:2602. 22647v2 Announce Type: replace-cross Abstract: Generative retrieval has emerged as a powerful paradigm for LLM-based recommendation.

By Zhengyang Su, Isay Katsman, Yueqi Wang, Ruining He, Lukasz Heldt, Raghunandan Keshavan, Shao-Chuan Wang, Xinyang Yi, Mingyan Gao, Onkar Dalal, Lichan Hong, Ed Chi, Ningren Han
arXiv Machine Learning
Jul 22

Recti-Q: Feature-Space Rectification for Out-of-Distribution-Robust Quantized Perception in Edge Robotics

arXiv:2607. 18540v1 Announce Type: cross Abstract: Robotic perception pipelines increasingly rely on large vision backbones deployed on SWaP-constrained edge platforms, making post-training quantization (PTQ) attractive for real-time inference.

By Hamidreza Yaghoubi Araghi, Parastoo Pilevar, Ming C. Lin
arXiv AI
Jul 22

ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU

arXiv:2607. 19191v1 Announce Type: cross Abstract: We present ABot-World-0, an action-conditioned video world model for real-time, long-horizon closed-loop interaction, supported by a multi-source data infrastructure spanning AAA games, simulation engines, and internet videos to learn controllable world dynamics.

By Fan Jiang, Zhaoxu Sun, Mengchao Wang, Ziyu Zhu, Chiyu Wang, Yunpeng Zhang, Wenlin Liu, Yun Wang, Xue Zheng, Rui Sun, Junfeng Ni, Hongyu Pan, Zhongxu Sun, Fei Yu, Zengye Ge, Mengmeng Du, Nianfei Fan, Mingchao Sun, Yu Liu, Yongchang, Yanqing Zhu, Jiahang Wang, Ning Ying, Yuze Xuan, Di Yang, Zhicheng Liu, Zhe Gao, Tingbing Xu, Jiacheng Sui, Wenjin Yang, Junnan Lai, Shufeng Liu, Yuan Liu, Zheng Zhou, Yingliang Peng, Dawei Cao, Kaifeng Sheng, Yuxiang Cai, Fei Lu, Mu Xu, Ning Guo
arXiv AI
Jul 22

AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report

arXiv:2607. 18367v1 Announce Type: new Abstract: Unlike conventional video game development, which relies on labor-intensive pipelines for asset production, animation, physics, and programming, video world models generate interactive environments from user inputs instantly.

By AlayaWorld Team, Kaipeng Zhang, Chuanhao Li, Yifan Zhan, Yongtao Ge, Yuanyang Yin, Jiaming Tan, Kang He, Liaoyuan Fan, Mingliang Zhai, Ruicong Liu, Xiaojie Xu, Xuangeng Chu, Zhen Li, Zhengyuan Lin, Zhixiang Wang, Zian Meng, Zihui Gao
arXiv AI
Jul 22

ISO: An RLVR-Native Optimization Stack

arXiv:2607. 19331v1 Announce Type: cross Abstract: Reinforcement learning with verifiable rewards (RLVR) is rapidly advancing the reasoning capabilities of language models, yet the optimization layer that converts reward feedback into weight-space updates remains poorly understood.

By Hanqing Zhu, Wenyan Cong, Zhizhou Sha, Sagnik Mukherjee, Xinyuan Song, David Gonz\'alez-Mart\'inez, Xiaoxia Wu, Yuandong Tian, Shiwei Liu, David Z. Pan, Zhangyang "Atlas" Wang