We introduce the Dark Souls Learning Environment (DSLE), a containerized platform that presents all 22 boss encounters of Dark Souls: Remastered as game-playing agent benchmarks through a Gymnasium-style interface. DSLE combines real-time combat, high-dimensional visual input, and sparse terminal rewards, with each environment step being a real action executed against the running game.
Audio-visual interaction is the standard for patient-physician consultations, enabling natural communication and effective assessment of illness through non-verbal cues. While text-based AI has shown promise, it discards essential perceptual dimensions and limits patients who cannot articulate symptoms in writing.
Reinforcement learning with verifiable rewards yields no group-relative signal when rollout groups are uniformly correct or uniformly wrong, which account for 63. 0-68.
Industrial anomaly detection (IAD) requires identifying fine-grained deviations from normal visual patterns. Multimodal large language models (MLLMs) can improve recognition accuracy by comparing query images with references at inference time, but these benefits rely on additional retrieval and processing.
Predicting the answer to interventional ``what if'' questions --- the outcome of an action never taken --- requires a \emph{mechanistic}, causal model, not a curve fit; and learning such a model requires \emph{experiments}, because passive data leaves its mechanisms unidentified. Experiments are expensive, so the central problem is \emph{data efficiency}.
Adversarial training under long tailed distributions suffers from a dual imbalance: the class imbalance skews the training objective toward head classes, and the adversarial inner maximization may further amplify this bias. Existing methods mitigate this issue by correcting class priors or adapting class wise robust supervision, yet they treat each class in isolation and fail to identify which boundaries drive long tailed collapse.
Recently, AI-driven video generation has attracted considerable attention. This surge increases the demand for reliable video quality assessment (VQA) metrics to evaluate AI-generated content (AIGC) videos and guide model optimization.
Sparse and noisy millimeter-wave radar point cloud observations often correspond to multiple plausible human poses, making deterministic pose estimation fundamentally ill-posed. Yet existing radar methods remain deterministic, collapsing this ambiguity into a single estimate.
We introduce TCS-Bench, a benchmark for evaluating Large Language Models (LLMs) on research-level Theoretical Computer Science (TCS) proof generation. TCS-Bench consists of theorem-proving tasks from papers published at top theoretical computer science venues (STOC, FOCS, and SODA).
We present a reproducibility study of XFeat, a lightweight local feature extractor and matcher designed to identify corresponding points across images efficiently on resource-constrained hardware. We re-implement the architecture based on the paper and supplementary material, re-evaluate the authors' released checkpoint alongside our re-implementation, and conduct additional architectural ablations to examine design choices that were not fully justified in the original work.
Active inference offers a unified framework for perception, learning, and action, but scaling discrete active-inference models to rich spatial and temporal domains remains difficult. Renormalising generative models (RGMs) address this challenge by composing discrete generative models across spatial and temporal scales, coarse-graining lower-level states and paths into higher-level causes for objects, events, and action.
Long-horizon future-frame prediction is important for autonomous driving, traffic surveillance, and intelligent transportation systems, yet remains challenging due to temporal ghosting, geometry drift, and inconsistent object motion. Recent latent video diffusion models have achieved impressive visual quality, but directly applying them to structured traffic scenes often leads to unstable geometry and degraded temporal coherence over extended horizons.
Unmanned aerial vehicle vision-language navigation (UAV-VLN) requires agents to translate visual observations and language instructions into reliable flight actions in complex environments. Although recent end-to-end UAV vision-language-action (UAV-VLA) policies reduce reliance on separately designed perception, planning, and control modules, their behavior-cloning objectives provide limited corrective supervision for interactive closed-loop execution.
Understanding dynamic sound sources requires jointly determining what produces a sound, where the source is located, and how it moves over time. Yet existing audio-language models often represent clips as global acoustic events, while vision-language models lack the spatial audio cues needed to localize and track individual sources.
Generative AI models are primarily designed to imitate the data distribution, an objective that neither corrects diversity lost by a learned generator nor defines how generation should extend beyond the diversity of the data itself. We introduce Imaginative Generative AI (IGA), a framework that makes diversity part of the target-distribution design problem: among distributions close to a reference, IGA selects one whose spectral diversity reaches a prescribed level.
Real-world image super-resolution (Real-ISR) aims to reconstruct high-quality (HQ) images from low-quality (LQ) inputs subject to diverse real-world degradations. Recent advances have leveraged the LQ inputs and natural image priors learned by Stable Diffusion models to achieve impressive results.
Cross-view geo-localization is challenging due to drastic viewpoint changes and large appearance discrepancies between street-level and satellite imagery. Although existing methods often use geometric warping to expose co-visible cues, such transformations rely on restrictive spatial assumptions and inevitably introduce severe visual distortions under view-dependent visibility, yielding noisy supervision and fragile correspondences.
Action-conditioned world models (ACWMs) promise to provide embodied AI with scalable predictive simulators for planning, policy evaluation, and data generation. Realizing this promise requires precise action-conditioned transitions rather than merely plausible outputs.
Self-evolving methods improve the capabilities of LLM agents by sampling trajectories from the underlying LLMs and learning from these trajectories. However, these methods struggle to learn beyond the inherent capability boundary of the agents, since the agents cannot sample correct trajectories on difficult examples for further improvements.
Large language model-based multi-agent systems have recently shown strong potential for complex, long-horizon tasks. However, existing methods mainly rely on coarse prompt-level differentiation without parameter adaptation for diverse subtasks, resulting in insufficient inter-agent heterogeneity and limited specialized capability that bottleneck performance on tasks with complex requirements.