Cueless EEG imagined speech for subject identification: dataset and benchmarks
arXiv:2501. 09700v2 Announce Type: replace-cross Abstract: Electroencephalogram (EEG) signals have emerged as a promising modality for biometric identification.
Leaderboards, eval harnesses and ablations — the contested business of deciding which model is actually better.
arXiv:2501. 09700v2 Announce Type: replace-cross Abstract: Electroencephalogram (EEG) signals have emerged as a promising modality for biometric identification.
arXiv:2604. 27906v3 Announce Type: replace Abstract: Persistent AI memory is often reduced to a retrieval problem: store prior interactions as text, embed them, and ask the model to recover relevant context later.
arXiv:2608. 13555v1 Announce Type: cross Abstract: Humanoid motion tracking is central to teleoperation and whole-body imitation, yet evaluation often disagrees with what people perceive in videos.
arXiv:2608. 12368v1 Announce Type: new Abstract: Agreement with human judgments is a common proxy for evaluating the alignment of large language models (LLMs).
arXiv:2608. 12843v1 Announce Type: cross Abstract: Text-based person anomaly retrieval aims to retrieve pedestrians exhibiting anomalous behaviors from a large image gallery using natural language descriptions.
arXiv:2608. 13136v1 Announce Type: cross Abstract: With the rapid advancement of large language models (LLMs), research idea generation has attracted increasing attention.
Large language models have made natural language interfaces to databases (NLIDB) newly credible, but LLM text-to-SQL systems fail in a way that matters for deployment: a hallucinated column or a mis-a...
LLM agents increasingly maintain personal memory across sessions, but it can conflict. Preferences depend on context, behavior evolves, and sources can conflict. When a query lacks context, time, or s...
The task of synthesizing stylistically coherent fashion outfits from massive item libraries, known as fashion outfit generation, remains a non-trivial challenge, primarily due to the non-monotonic and implicit nature of aesthetic compatibility, coupled with the exponentially large combinatorial search space. In this paper, we formalize this task as Constrained Ensemble Generation (CEG) and model it as a finite-horizon deterministic Markov Decision Process.
Humanoid motion tracking is central to teleoperation and whole-body imitation, yet evaluation often disagrees with what people perceive in videos. Kinematic errors average per-frame pose differences but miss the physical artifacts that matter most, particularly unstable support and incorrect contacts such as foot skating and mistimed touch-downs.
Part-aware 3D generation aims to create digital assets that are coherent as complete objects while exposing structural parts for editing, material assignment, animation, and reuse. Existing methods impose this structure outside the native generation loop: segmentation-based methods partition an already generated shape, while additive methods synthesize parts from predefined layouts, boxes, or tokens and then reconcile them into a whole.
Speculative decoding losslessly accelerates autoregressive language models by verifying multiple draft tokens in parallel. Diffusion-based drafters further reduce proposal latency by predicting an entire token block in parallel, but their position-wise distributions are marginal rather than conditioned on tokens selected along each draft path.
AI agents are increasingly used for programming, but do not provide any guarantee on the correctness of generated code. Verified code generation, in which an agent produces both an implementation and a machine-checked proof of its specification, offers a stronger path toward trustworthy AI-generated software.
Many clinical prediction models treat post-intervention outcomes as a one-step mapping from baseline measurements to a future endpoint. However, recovery after a procedure often unfolds as an irregular trajectory: clinical observations, medication changes, repeat interventions, and physiological measurements are recorded asynchronously and can change risk assessment over time.
We propose Symmetric Nonlinear Motion-guided Generative Video Frame Interpolation (SNM-VFI), a training-free framework for motion-controllable generative video frame interpolation with pre-trained optical flow and video diffusion models. Unlike conventional diffusion-based VFI methods that synthesize intermediate frames from random noise, SNM-VFI guides the generative process with correspondence-aware frames produced by a symmetric nonlinear motion model.
Given a dataset where a portion of the samples are contaminated, our goal is to recover the underlying clean population distribution. To this end, we propose Wasserstein Filtering (WF), a novel sample selection framework that discards a fraction of suspicious samples and estimates the target distribution using the empirical measure of the remaining data.
We study a large language model (LLM) service in which a provider chooses a per-token price and a default reasoning-token allocation, while a user may accept the default, customize the allocation, or exit. Larger allocations can improve accuracy but increase token cost and latency.
Existing global optimization benchmark suites are of a moderate size and are based on a small number of analytical functions that date back even to the 1970s. This causes a risk of biasing the development of global optimization methods.
Training Multimodal Large Language Models for audio-visual social understanding is a crucial step toward embodied social intelligence. Chain-of-thought (CoT) reasoning has become the dominant approach, with HumanOmniV2 and its IntentBench benchmark as a prominent reference point.
While 3D Vision-Language Models (3D VLMs) have demonstrated remarkable spatial reasoning capabilities, they suffer from massive visual token counts that create severe computational bottlenecks during inference. Existing token pruning methods primarily rely on diversity-based selection, discarding similar tokens to maximize dispersion.