arXiv:2608. 13555v1 Announce Type: cross Abstract: Humanoid motion tracking is central to teleoperation and whole-body imitation, yet evaluation often disagrees with what people perceive in videos.
By Dairu Liu, Zekun Qi, Jiayu Zeng, Ruixi Yu, Yu Guan, Yintianrun Zhang, Xuchuan Chen, Sikai Liang, Zekai Li, Chenghuai Lin, Xinqiang Yu, Wenyao Zhang, He Wang, Li Yi
arXiv:2606. 12988v1 Announce Type: cross Abstract: This paper introduces a new methodology for real-time prediction of ergonomic and non-ergonomic human poses using volumetric video data in three dimensions.
By Manex Atxa, Bruno Simoes, Julen Balzategui
arXiv:2606. 31127v1 Announce Type: cross Abstract: To enable personalized, real-time coaching using Augmented Reality glasses or fixed camera setups in domains such as sports, cooking, or music, a system must understand not just what a person does, but how well they execute an activity.
By Bj\"orn Braun, Christian Holz
arXiv:2607. 15868v1 Announce Type: cross Abstract: Human motion capture from head-mounted devices (HMDs) offers a scalable way to acquire real-world human motion and interaction data, which is crucial for applications in embodied AI and VR/AR.
By Jiaxi Jiang, Bharat Lal Bhatnagar, Nan Yang, Lingni Ma, Sebastian Starke, Robin Kips, Nadine Bertsch, Christian Holz, Federica Bogo
arXiv:2507. 21018v2 Announce Type: replace-cross Abstract: Automated assessment of human motion plays a vital role in rehabilitation, enabling objective evaluation of patient performance and progress.
By Ali Ismail-Fawaz, Maxime Devanne, Stefano Berretti, Jonathan Weber, Germain Forestier
arXiv:2606. 28570v1 Announce Type: cross Abstract: Athlete assessment is a critical process for tracking physical progress and identifying elite talent.
By Deep Ghosal, Ishani Sen, Wazib Ansar, Amlan Chakrabarti