arXiv:2606. 11284v1 Announce Type: cross Abstract: Real-world multi-agent systems, from traffic coordination to resource allocation, are often modeled as general-sum games where individual incentives conflict with collective welfare.
By Wongyu Lee, Francesco Lelli, Omran Ayoub, Massimo Tornatore
arXiv:2606. 28943v1 Announce Type: cross Abstract: Learning to bid in repeated multi-unit auctions with bandit feedback poses a fundamental challenge.
By Junhan Li, Yuxin Zhang, Haoran Wang, Minghao Chen
arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
By Panayotis Mertikopoulos
arXiv:2510. 18183v3 Announce Type: replace Abstract: Finding Nash equilibria in two-player zero-sum imperfect-information games remains a central challenge in multi-agent reinforcement learning.
By Eason Yu, Tzu Hao Liu, Cl\'ement L. Canonne, Yunke Wang, Chang Xu, Nguyen H. Tran, Stefano V. Albrecht
arXiv:2608. 14856v1 Announce Type: cross Abstract: Computing Nash equilibria in interdependent security (IDS) games on networks is computationally expensive: best-response dynamics may need hundreds of iterations per instance, and downstream tasks such as auditing, stress-testing, and incentive design often require repeatedly re-solving the game under parameter perturbations.
By Elnaz Nowrouzi, Zhiqun Zuo, Xueru Zhang, Mohammad Mahdi Khalili
arXiv:2607. 19117v1 Announce Type: new Abstract: Parameterized action reinforcement learning has shown strong performance in environments requiring both discrete action selection and continuous parameterization.
By Ubayd Ali Bapoo, Clement N Nyirenda