arXiv:2608. 20016v1 Announce Type: cross Abstract: Reputation is widely recognized as a key mechanism for sustaining cooperation.
By Chenyang Zhao, Jiqiang Zhang, Li Chen, Yong Zou
arXiv:2606. 06480v1 Announce Type: cross Abstract: Many real-world competitive systems require multiple decision-makers to act simultaneously under shared constraints, limited information, and repeated interaction, as in auctions, resource allocation, and security competition.
By Qintong Xie, Edward Koh, Xavier Cadet, Peter Chin
arXiv:2610.00619v1 Announce Type: cross
Abstract: In this paper, we extend earlier findings of supra-competitive outcomes in optimal-execution games by identifying a learned punitive mechanism that d...
By Christos Spyridon Koulouris, Carlo Campajola
arXiv:2604. 15267v2 Announce Type: replace-cross Abstract: It is increasingly important that LLM agents interact effectively and safely with other goal-pursuing agents, yet, recent works report the opposite trend: LLMs with stronger reasoning capabilities behave _less_ cooperatively in mixed-motive games such as the prisoner's dilemma and public goods settings.
By Emanuel Tewolde, Xiao Zhang, David Guzman Piedrahita, Vincent Conitzer, Zhijing Jin
arXiv:2603. 05789v5 Announce Type: replace-cross Abstract: Repeated multi-agent interactions require evaluation metrics that capture not only payoff distributions but also their temporal organization.
By Nikolaos Al. Papadopoulos, Ismael Tito Freire, Marti Sanchez-Fibla, Konstantinos E. Psannis
arXiv:2608. 09389v1 Announce Type: cross Abstract: This note aims to serve as an entry point to the literature on learning in games, a topic with significant theoretical appeal and a wide range of applications -- from machine learning and data science to economics and beyond.
By Panayotis Mertikopoulos