S-SPPO: Semantic-Calibrated Self-Play Preference Optimization
arXiv:2606. 01561v1 Announce Type: new Abstract: Aligning Large Language Models (LLMs) with human preferences is often formulated via Direct Preference Optimization (DPO).
arXiv:2509. 23102v4 Announce Type: replace Abstract: Reinforcement learning from human feedback (RLHF) has emerged as the standard paradigm for aligning large language models with human preferences.
arXiv:2606. 01561v1 Announce Type: new Abstract: Aligning Large Language Models (LLMs) with human preferences is often formulated via Direct Preference Optimization (DPO).
arXiv:2503.00030v3 Announce Type: replace-cross Abstract: Self-play-based policy optimization has emerged as an effective approach for fine-tuning large language models (LLMs), formulating preference...
arXiv:2601.08777v2 Announce Type: replace-cross Abstract: Aligning large language models (LLMs) to serve users with heterogeneous and potentially conflicting preferences is a central challenge for pe...
arXiv:2609.08082v1 Announce Type: new Abstract: Preference-based fine-tuning methods such as RLHF and DPO require substantial compute and large preference datasets. They also need direct access to th...
The paper introduces Personalized Group Relative Policy Optimization (P‑GRPO), a new alignment framework for large language models that separates advantage estimation from immediate batch statistics. By normalizing advantages using preference‑group‑specific reward histories instead of the concurrent generation group, P‑GRPO maintains contrastive signals for distinct user preferences. Experiments across various tasks show that P‑GRPO converges faster and yields higher rewards than standard GRPO, improving alignment with heterogeneous human preferences while preserving general capabilities.
arXiv:2403.05006v2 Announce Type: replace-cross Abstract: Pluralistic alignment requires learning from feedback that reflects persistent and potentially conflicting stakeholder preferences while ulti...
arXiv:2606. 01382v1 Announce Type: cross Abstract: Preference alignment is central to improving large language models, but standard reward-based formulations can be restrictive when human preferences are cyclic, non-transitive, or otherwise not representable by a scalar reward.
The article surveys AI alignment from a game-theoretic perspective, focusing on how large language models and AI agents can be aligned with complex human values in high-risk settings. It categorizes recent progress around key game-theoretic elements and addresses three main challenges: preference diversity, alignment priority, and temporal dynamics. The survey clarifies where game theory benefits current alignment methods, where its application is looser, and what remains to be tackled for robust, adaptive, and verifiable AI systems.
The paper introduces CurriPO, a tree‑structured curriculum that automatically adapts to diverse user reward models in AI alignment tasks. By exploiting the natural hierarchy between easy‑ and hard‑to‑optimize reward models, CurriPO covers a broad user population in a single traversal, reusing previously incorporated reward models. Experiments on personalized continuous control show that CurriPO improves population satisfaction by 1.2–2.1× over the strongest baseline while cutting training time and better serving users traditionally underserved by conventional optimization.
arXiv:2609.38860v1 Announce Type: cross Abstract: Learning from human preferences is central to large language model (LLM) alignment, but human preference annotation is costly. Active preference lear...
arXiv:2607. 10601v1 Announce Type: new Abstract: Large Language Model (LLM) agents are commonly trained from expert trajectories using supervised fine-tuning (SFT), which treats multi-turn agent behavior as ordinary text imitation.
The paper introduces Stackelberg Alignment, a leader‑follower framework that lets a pool of language models collaborate and improve by learning from each other’s responses. An EXP3 bandit leader adaptively selects instructions based on difficulty and discriminability, while the models act as followers, evaluating peers and learning via DPO or GRPO with Elo‑style reputation weighting and opponent matching. Experiments on diverse benchmarks show that this adaptive curriculum outperforms static baselines by up to 12‑25% and improves multi‑LLM evolution.