The paper introduces CurriPO, a tree‑structured curriculum that adapts to diverse user reward models in AI alignment. By automatically building a curriculum that branches and reuses reward models, it addresses the problem of users whose reward models are hard to optimize, a group often underserved by conventional methods. Experiments on personalized continuous control demonstrate that CurriPO improves population satisfaction by 1.2–2.1× over the best baseline while cutting training time.
arXiv:2606. 07988v1 Announce Type: new Abstract: Large language models (LLMs) increasingly rely on reward models to align their outputs with diverse user preferences.
By Xiaoyan Zhao, Haoting Ni, Yang Zhang, Chunyuan Zheng, Haoxuan Li, Fuli Feng
The paper introduces Personalized Group Relative Policy Optimization (P‑GRPO), a new alignment framework for large language models that separates advantage estimation from immediate batch statistics. By normalizing advantages using preference‑group‑specific reward histories instead of the concurrent generation group, P‑GRPO maintains contrastive signals for distinct user preferences. Experiments across various tasks show that P‑GRPO converges faster and yields higher rewards than standard GRPO, improving alignment with heterogeneous human preferences while preserving general capabilities.
By Jialu Wang, Heinrich Peters, Asad A. Butt, Navid Hashemi, Alireza Hashemi, Pouya M. Ghari, Joseph Hoover, James Rae, Morteza Dehghani
arXiv:2608. 08604v1 Announce Type: new Abstract: Multi-agent reinforcement learning (MARL) is a powerful framework for solving complex collaborative tasks, but it relies heavily on well-defined global reward functions.
By Ni Mu, Yao Luan, Yiqin Yang, Qing-Shan Jia
arXiv:2606. 16771v1 Announce Type: new Abstract: As LLMs advance, post-training reinforcement learning (RL) increasingly relies on multi-dimensional rewards to cultivate comprehensive capabilities.
By Haotian Liu, Yihao Liu, Jingwei Ni, Siyuan Huang, Xinpeng Liu, Pengyu Cheng, Jiajun Song, Ruijin Ding, Junfeng Li, Zhechao Yu, Mengyu Zhou, Hongteng Xu, Xiaoxi Jiang, Guanjun Jiang
UnifiedPlayers is a cooperative framework that jointly adapts planning, execution, and evaluation for tool-integrated reinforcement learning agents. It consists of a Planning Player that generates tasks, an Execution Player that creates multi-turn trajectories with Python tool calls, and an Evaluation Player that builds executable verifiers, all coordinated by role‑specific rewards under GRPO. The approach outperforms prior baselines on mathematical and general reasoning benchmarks and yields a verifier with high adversarial detection accuracy and more discriminative reward signals.
By Wenjie Liao, Liangjie Zhao, Zehong Cao
The paper presents a new scaling law for reward optimization in AI alignment, showing that performance scales as Θ(√min{log(M), K}), where M is the number of preference comparisons used to train a proxy reward model and K is the KL‑divergence budget relative to a reference policy. The authors derive this law using an information‑theoretic model, prove its tightness, and validate it with extensive experiments involving a 70B gold reward model and smaller proxy models (0.6B–4B). The empirical results demonstrate a strong fit (R² 97–99 %) across different model sizes, noise levels, and optimization methods, suggesting that reward optimization behaves like a simple selection task over IID Gaussian variables with noisy feedback.
By Ali Aouad, Aymane El Gadarri, Vivek F. Farias
arXiv:2608. 01556v1 Announce Type: new Abstract: Large language models are increasingly aligned to human preferences via reward modeling, but user preference data are sensitive and often cannot be centralized.
By Seongyoon Kim, Boryeong Cho, Jihwan Oh, Seokhyun Chung, Se-Young Yun
arXiv:2506. 13741v2 Announce Type: replace-cross Abstract: Preference-based reinforcement learning (PbRL) has emerged as a promising approach for learning behaviors from human feedback without predefined reward functions.
By Brahim Driss, Alex Davey, Riad Akrour
arXiv:2608. 13622v1 Announce Type: new Abstract: Open-ended real-world interaction admits multiple valid behaviors: an agent may answer directly, ask for clarification, provide progress updates, or confirm before acting.
By Yongqi Tong, Tan Li Hui Faith, Choy Zhen Wen Marcus, Zhou Jin, Kewei Fu, Jiang-Ming Yang, Jianshe Li, Xin Zhang
Achieving strong optimization generalization across diverse optimization problems while requiring limited training resources remains a challenging problem for optimization-oriented large language models (LLMs). Existing approaches typically rely on large-scale supervised datasets, costly reasoning annotations, and expensive intermediate step verification, resulting in substantial training overhead.
The paper introduces PLUS, a framework that uses reinforcement learning to generate text-based summaries of individual users’ preferences, characteristics, and past conversations. These summaries condition a reward model, allowing it to predict personalized response preferences and improving reward accuracy by 11–77 % over the standard Bradley‑Terry model. PLUS demonstrates robust performance with new users and topics, achieves a 25 % improvement over existing personalized RLHF techniques, and enables zero‑shot personalization for state‑of‑the‑art models like GPT‑4.
By Hyunji Nam, Yanming Wan, Mickel Liu, Peter Ahnn, Jianxun Lian, Natasha Jaques