Hugging Face Trending Papers

Beyond Frontiers: Scene-Anomaly Guided Autonomous Exploration

Autonomous exploration of unknown 3D environments is traditionally driven by coverage-maximizing geometric heuristics. However, these methods typically determine exploration targets without considering the underlying structural context.

arXiv Computer Vision
Sep 11

Diagnosing and Dynamically Filtering Occupancy World Models for Active Mapping

The paper investigates how inaccuracies in pretrained occupancy networks affect active mapping robots that select camera viewpoints to reconstruct unknown 3D scenes. By fixing the planner and varying the occupancy representation—ranging from no completion to ground‑truth occupancy—the authors find that correcting false positives or false negatives alone does not reliably improve coverage, highlighting a disconnect between occupancy accuracy and planning performance. They propose a dynamic filtering strategy that retains predictions in unexplored space while suppressing unsupported occupancy based on online observations, which preliminarily shows it can steer viewpoint selection toward reachable surfaces that would otherwise remain unseen.

By Jiahui Zhang, Gongbo Liang, Yu Zhang
Hugging Face Trending Papers
Aug 6

Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments

Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments.

arXiv AI
Jun 8

MatterDoor: Sampling Zero-shot Spatio-semantic Priors using Generative Models

arXiv:2510. 11014v2 Announce Type: replace-cross Abstract: Autonomous robots often view rooms only partially, through a doorway, where the walls and scene structure hide the geometry and task-relevant semantics needed for safe navigation and goal-directed action.

By Subhransu S. Bhattacharjee, Hao Lu, Dylan Campbell, Rahul Shome
arXiv AI
Jun 15

Schr\"odinger's Navigator: Imagining an Ensemble of Futures for Zero-Shot Object Navigation

arXiv:2512. 21201v3 Announce Type: replace-cross Abstract: Zero-shot object navigation (ZSON) requires robots to find target objects in unseen environments without task-specific fine-tuning or pre-built maps, a key capability for general-purpose service robots.

By Yu He, Da Huang, Zhenyang Liu, Zixiao Gu, Qiang Sun, Guangnan Ye, Yanwei Fu, Yu-Gang Jiang
arXiv AI
Jul 1

MVP-Nav: Multi-layer Value Map Planner Navigator

arXiv:2606. 31919v1 Announce Type: cross Abstract: Zero-shot Object Goal Navigation (ZSON) with RGB-only perception poses a fundamental challenge for embodied agents, as the absence of explicit depth information introduces severe physical uncertainty and semantic-physical misalignment.

By Wenyuan Xie, Shaokai Wu, Yijin Zhou, Yanbiao Ji, Guodong Zhang, Bayram Bayramli, Qiuchang Li, Xunchu Zhou, Yue Ding, Hongtao Lu
Hugging Face Trending Papers
Jun 1

RoboDream: Compositional World Models for Scalable Robot Data Synthesis

Scaling robot learning requires large-scale, diverse demonstrations, yet real-world data collection via teleoperation remains prohibitively expensive and time-consuming. While video diffusion models offer a promising avenue for data scaling, existing generative approaches are often limited to superficial visual augmentation, or suffer from embodiment hallucinations that yield physically infeasible motions.

arXiv AI
Aug 3

AREA3D: Active Reconstruction Agent with Unified Feed-Forward 3D Perception and Vision-Language Guidance

arXiv:2512. 05131v2 Announce Type: replace-cross Abstract: Active 3D reconstruction enables an agent to autonomously select viewpoints to efficiently obtain accurate and complete scene geometry, rather than passively reconstructing scenes from pre-collected images.

By Tianling Xu, Shengzhe Gan, Leslie Gu, Yuelei Li, Fangneng Zhan, Hanspeter Pfister