arXiv AI

SCOUT: Semantic scene COverage via Uncertainty-guided Traversal

arXiv:2606. 06721v1 Announce Type: cross Abstract: Robots that operate over extended periods should not merely visit space; they should progressively understand it.

Hugging Face Trending Papers
Aug 6

Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments

Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments.

arXiv AI
Aug 11

RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generation

arXiv:2601. 10168v3 Announce Type: replace-cross Abstract: Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image aggregation under occlusions and constrained viewpoints.

By Yue Chang, Rufeng Chen, Zhaofan Zhang, Yi Chen, Yifan Tian, Sihong Xie
arXiv AI
Jun 8

MatterDoor: Sampling Zero-shot Spatio-semantic Priors using Generative Models

arXiv:2510. 11014v2 Announce Type: replace-cross Abstract: Autonomous robots often view rooms only partially, through a doorway, where the walls and scene structure hide the geometry and task-relevant semantics needed for safe navigation and goal-directed action.

By Subhransu S. Bhattacharjee, Hao Lu, Dylan Campbell, Rahul Shome
arXiv AI
Jun 15

Schr\"odinger's Navigator: Imagining an Ensemble of Futures for Zero-Shot Object Navigation

arXiv:2512. 21201v3 Announce Type: replace-cross Abstract: Zero-shot object navigation (ZSON) requires robots to find target objects in unseen environments without task-specific fine-tuning or pre-built maps, a key capability for general-purpose service robots.

By Yu He, Da Huang, Zhenyang Liu, Zixiao Gu, Qiang Sun, Guangnan Ye, Yanwei Fu, Yu-Gang Jiang
arXiv AI
Jul 1

MVP-Nav: Multi-layer Value Map Planner Navigator

arXiv:2606. 31919v1 Announce Type: cross Abstract: Zero-shot Object Goal Navigation (ZSON) with RGB-only perception poses a fundamental challenge for embodied agents, as the absence of explicit depth information introduces severe physical uncertainty and semantic-physical misalignment.

By Wenyuan Xie, Shaokai Wu, Yijin Zhou, Yanbiao Ji, Guodong Zhang, Bayram Bayramli, Qiuchang Li, Xunchu Zhou, Yue Ding, Hongtao Lu
arXiv AI
Aug 10

LifelongCrossNav: Persistent 3D Semantic Memory for Cross-Floor Multi-Object Navigation

arXiv:2608. 07079v1 Announce Type: cross Abstract: Object-goal navigation has made substantial progress in semantic perception and exploration, yet persistent memory for multi-object navigation and cross-floor navigation are still commonly addressed separately.

By Zehui Li, Zihao Sun, Jiawei Xu, Zheqi He, Xiaoqiang Zhang, Jing-Shu Zheng, Lu Liu, Dahui Gao, Xiuwan Chen