arXiv AI

SCOUT: Semantic scene COverage via Uncertainty-guided Traversal

arXiv:2606. 06721v1 Announce Type: cross Abstract: Robots that operate over extended periods should not merely visit space; they should progressively understand it.

Hugging Face Trending Papers
Aug 6

Prior-SG: Task and Prior Driven Region Segmentation for Scene Graphs in Arbitrarily-Structured Environments

Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments.

arXiv AI
Aug 11

RAG-3DSG: Enhancing 3D Scene Graphs with Re-Shot Guided Retrieval-Augmented Generation

arXiv:2601. 10168v3 Announce Type: replace-cross Abstract: Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image aggregation under occlusions and constrained viewpoints.

By Yue Chang, Rufeng Chen, Zhaofan Zhang, Yi Chen, Yifan Tian, Sihong Xie
arXiv AI
Jun 8

MatterDoor: Sampling Zero-shot Spatio-semantic Priors using Generative Models

arXiv:2510. 11014v2 Announce Type: replace-cross Abstract: Autonomous robots often view rooms only partially, through a doorway, where the walls and scene structure hide the geometry and task-relevant semantics needed for safe navigation and goal-directed action.

By Subhransu S. Bhattacharjee, Hao Lu, Dylan Campbell, Rahul Shome
arXiv Computer Vision
Sep 11

Diagnosing and Dynamically Filtering Occupancy World Models for Active Mapping

The paper investigates how inaccuracies in pretrained occupancy networks affect active mapping robots that select camera viewpoints to reconstruct unknown 3D scenes. By fixing the planner and varying the occupancy representation—ranging from no completion to ground‑truth occupancy—the authors find that correcting false positives or false negatives alone does not reliably improve coverage, highlighting a disconnect between occupancy accuracy and planning performance. They propose a dynamic filtering strategy that retains predictions in unexplored space while suppressing unsupported occupancy based on online observations, which preliminarily shows it can steer viewpoint selection toward reachable surfaces that would otherwise remain unseen.

By Jiahui Zhang, Gongbo Liang, Yu Zhang
arXiv AI
Jun 15

Schr\"odinger's Navigator: Imagining an Ensemble of Futures for Zero-Shot Object Navigation

arXiv:2512. 21201v3 Announce Type: replace-cross Abstract: Zero-shot object navigation (ZSON) requires robots to find target objects in unseen environments without task-specific fine-tuning or pre-built maps, a key capability for general-purpose service robots.

By Yu He, Da Huang, Zhenyang Liu, Zixiao Gu, Qiang Sun, Guangnan Ye, Yanwei Fu, Yu-Gang Jiang
arXiv AI
Jul 1

MVP-Nav: Multi-layer Value Map Planner Navigator

arXiv:2606. 31919v1 Announce Type: cross Abstract: Zero-shot Object Goal Navigation (ZSON) with RGB-only perception poses a fundamental challenge for embodied agents, as the absence of explicit depth information introduces severe physical uncertainty and semantic-physical misalignment.

By Wenyuan Xie, Shaokai Wu, Yijin Zhou, Yanbiao Ji, Guodong Zhang, Bayram Bayramli, Qiuchang Li, Xunchu Zhou, Yue Ding, Hongtao Lu
arXiv Computer Vision
Sep 7

VoxelFix: Post-Hoc Semantic Correction of Completed 3D Voxel Maps

VoxelFix is a graph‑based post‑hoc semantic correction method that refines voxel labels in completed 3D voxel maps while preserving their geometry and occupancy. It learns to correct errors by exploiting local geometry and neighboring semantic information, using training pairs generated by corrupting annotated maps with class confusions from upstream perception pipelines. Experiments on OccuFly maps show consistent improvements of 4.23–5.00 percentage points in mIoU, especially for tree, roof, and wall classes, and the method generalizes to out‑of‑distribution aerial scenes.

By Sunesh Praveen Raja Sundarasami, Taehyoung Kim, Johannes Scherer, Toma\v{z} Coti\v{c}, Sivasubiramaniam Subbiah, Andreas Greiner, Paul Spannaus, Sebastian Houben