Hierarchical 3D scene graphs are a promising representation for high-level spatial reasoning in autonomous mobile platforms. However, existing extraction frameworks typically rely on purely local visual clustering or strict geometric heuristics, such as wall-separated rooms, which fail in open-plan or arbitrarily-structured environments.
arXiv:2601. 10168v3 Announce Type: replace-cross Abstract: Open-vocabulary 3D Scene Graph (3DSG) can enhance various downstream tasks in robotics by leveraging structured semantic representations, yet current 3DSG construction methods suffer from semantic inconsistencies caused by noisy cross-image aggregation under occlusions and constrained viewpoints.
By Yue Chang, Rufeng Chen, Zhaofan Zhang, Yi Chen, Yifan Tian, Sihong Xie
arXiv:2409. 11972v4 Announce Type: replace-cross Abstract: Enabling robots to autonomously discover high-level spatial concepts (e.
By Jose Andres Millan-Romera, Muhammad Shaheer, Miguel Fernandez-Cortizas, Martin R. Oswald, Holger Voos, Jose Luis Sanchez-Lopez
Autonomous exploration of unknown 3D environments is traditionally driven by coverage-maximizing geometric heuristics. However, these methods typically determine exploration targets without considering the underlying structural context.
arXiv:2510. 11014v2 Announce Type: replace-cross Abstract: Autonomous robots often view rooms only partially, through a doorway, where the walls and scene structure hide the geometry and task-relevant semantics needed for safe navigation and goal-directed action.
By Subhransu S. Bhattacharjee, Hao Lu, Dylan Campbell, Rahul Shome
arXiv:2512. 21201v3 Announce Type: replace-cross Abstract: Zero-shot object navigation (ZSON) requires robots to find target objects in unseen environments without task-specific fine-tuning or pre-built maps, a key capability for general-purpose service robots.
By Yu He, Da Huang, Zhenyang Liu, Zixiao Gu, Qiang Sun, Guangnan Ye, Yanwei Fu, Yu-Gang Jiang