arXiv Computer Vision

AdaOcc: Adaptive 3D Occupancy Prediction for Embodied Tasks

arXiv Computer Vision
Aug 26

O3N: Omnidirectional Open-Vocabulary Occupancy Prediction for Embodied Intelligent Robotics

O3N is a novel framework that performs open‑vocabulary occupancy prediction from a single omnidirectional RGB image. It introduces a polar‑spiral voxel embedding (PsM) for continuous 360° spatial representation, an Occupancy Cost Aggregation (OCA) module that unifies geometric and semantic supervision, and a Natural Modality Alignment (NMA) pathway that aligns visual, voxel, and text features. Experiments show state‑of‑the‑art results on QuadOcc and Human360Occ benchmarks, with strong cross‑scene generalization and semantic scalability.

By Mengfei Duan, Hao Shi, Fei Teng, Guoqiang Zhao, Yuheng Zhang, Zhiyong Li, Kailun Yang
arXiv AI
Jul 1

MVP-Nav: Multi-layer Value Map Planner Navigator

arXiv:2606. 31919v1 Announce Type: cross Abstract: Zero-shot Object Goal Navigation (ZSON) with RGB-only perception poses a fundamental challenge for embodied agents, as the absence of explicit depth information introduces severe physical uncertainty and semantic-physical misalignment.

By Wenyuan Xie, Shaokai Wu, Yijin Zhou, Yanbiao Ji, Guodong Zhang, Bayram Bayramli, Qiuchang Li, Xunchu Zhou, Yue Ding, Hongtao Lu
arXiv Computer Vision
Sep 3

OccAnyScene: Towards Unified Indoor-Outdoor 3D Occupancy Prediction

OccAnyScene introduces a unified approach for 3D occupancy prediction across both indoor and outdoor scenes, addressing the challenge of handling diverse camera setups, spatial ranges, voxel specifications, and semantic taxonomies. The method builds on a pretrained depth model, using pixel-aligned frustum feature aggregation and frustum-parameterized Gaussian construction to generate scene-adaptive occupancy predictions. It achieves state-of-the-art performance, scoring 59.92% mIoU on Occ-ScanNet and 23.06% mIoU on SurroundOcc-nuScenes.

By Junjie Liu, Wanshui Gan, Zitong Dai, Guiping Cao, Yan Li, Ke Chen, Dongmei Jiang, Jianguo Zhang, Xiangyuan Lan
arXiv Computer Vision
Sep 23

Leveraging Vision-Based Point Cloud Map Priors for Camera-Based 3D Object Detection and Online Vectorized HD Mapping

The paper presents a framework that builds a static point cloud prior map from past camera traversals, augmenting each point with DINOv3 semantic features. During runtime, a local prior patch is retrieved, encoded with a sparse voxel backbone, and fused with lifted multi‑view camera features in bird’s‑eye view. This fused representation is then used by sparse transformer heads to predict 3D objects and vectorized map elements, achieving improved performance on Argoverse 2 without requiring LiDAR for prior‑map construction or online inference.

By Markus K\"appeler, Rohit Mohan, Abhinav Valada
arXiv Computer Vision
2d ago

XEmbodied: A Foundation Model with Enhanced Geometric and Physical Cues for Large-Scale Embodied Environments

arXiv:2604.18484v2 Announce Type: replace Abstract: Vision-Language-Action (VLA) models drive next-generation autonomous systems, but training them requires scalable, high-quality annotations from co...

By Kangan Qian, ChuChu Xie, Yang Zhong, Jingrui Pang, Siwen Jiao, Sicong Jiang, Zilin Huang, Yunlong Wang, Kun Jiang, Mengmeng Yang, Hao Ye, Guanghao Zhang, Hangjun Ye, Guang Chen, Long Chen, Diange Yang
arXiv Computer Vision
1d ago

Lang3DSeg: Annotation-Free Open-Vocabulary 3D Segmentation with Point Transformers

Lang3DSeg introduces a point‑transformer backbone for open‑vocabulary, annotation‑free 3D LiDAR segmentation, trained from scratch without geometric pre‑training. It tackles noise from 2D‑to‑3D label projections by applying a class‑priority rule and truncating projected instances at depth gaps, thereby correcting depth‑ambiguity errors. The method achieves state‑of‑the‑art results on nuScenes (52.8 % mIoU) and SemanticKITTI (41.4 % mIoU) while operating in real‑time on a single LiDAR sweep.

By Cigdem Kokenoz, Amir Salarpour, Alkim Domeke, Christopher Salas, Pedram MohajerAnsari, Long Cheng, Mert D. Pes\'e, Bing Li
arXiv Computer Vision
Sep 23

Metric-Bench: Exploring In-context Spatial Metric Reasoning in VLMs for Indoor Scenes

Metric-Bench introduces a new benchmark for Vision‑Language Models (VLMs) that focuses on metric‑spatial reasoning in indoor scenes by using in‑image reference objects with known dimensions. The accompanying MetricReasoner fine‑tuning recipe employs structured prompts and numerical rewards to implicitly learn 2D‑to‑3D mapping without camera intrinsics. Experiments show that this approach improves spatial metric understanding by 43.1 % over existing models and boosts downstream embodied tasks, while also delivering gains on general VLM benchmarks.

By Yuling Xi, Haokai Zhang, Muzhi Zhu, Hao Zhong, Zongze Du, Hengyu Zhao, Chenchen Jing, Yufei Yin, Bin Qin, Yongjie Yang, Zhenbo Luo, Hao Chen, Chunhua Shen
arXiv AI
3d ago

UniAfford: Token-Routed Multitask Learning for Generalizable 2D-3D Affordance Perception

arXiv:2609.37264v1 Announce Type: cross Abstract: Affordance perception aims to localize actionable regions supporting embodied interaction, yet 2D and 3D affordance grounding have evolved as separat...

By Yuhao Liu, Yiming Zhong, Hanqing Wang, Shaocheng Yan, Yuhang Zhang, Wenzhou Lyu, Ziyang Ding, Wei Zhang, Xue Zhao, Jin Pan, Yuexin Ma, Xinge Zhu