arXiv:2608. 13420v1 Announce Type: new Abstract: Embodied intelligent virtual agents are expected to operate as persistent, adaptive, and context-aware entities within complex virtual and Metaverse worlds.
By Aimilios Hadjiliasi, Louis Nisiotis
arXiv:2608. 19794v1 Announce Type: new Abstract: The convergence of large language models (LLMs), structured knowledge bases (KBs), and reasoning ability (RA) presents a promising trajectory toward general embodied intelligence (GEI).
By Fujiang Yuan, Xia Huang, Lusheng Wang, Jun Ding, Zhen Tian, Yuxin Wang, Shaojie Gu, Yuki Funabora, Yanhong Peng, Zebing Mao
arXiv:2404. 02039v5 Announce Type: replace Abstract: Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity.
By Sihao Hu, Tiansheng Huang, Gaowen Liu, Ramana Rao Kompella, Fatih Ilhan, Selim Furkan Tekin, Yichang Xu, Zachary Yahn, Ling Liu
arXiv:2608. 03034v1 Announce Type: cross Abstract: Reasoning-enhanced large language models have achieved remarkable improvements in planning tasks, yet their deployment in embodied systems remains impractical due to prohibitive inference delays-often exceeding minutes per planning instance.
By Yuchen Huang, Xijiang Ying, Zhenhua Ma, Xiaxiang Yuan, Zhijie Gao, Jiayi Huang, Ruichi Mao, Jiazheng Zhang, Hongsheng Ti, Maotao Tian, Rong Shi, Lu Zhao, Shizhuang Zhang, Zhuo Cui, He Wang, Ling Liu, Wei Zhang
Building capable embodied agents requires not only multimodal perception and understanding, but also agentic capabilities for reasoning about actions, adapting to evolving situations, and interacting with the physical world. In this report, we introduce Hy-Embodied-VLM-1.
arXiv:2606.01063v3 Announce Type: replace
Abstract: Theory-of-Mind (ToM) reasoning enables embodied agents to understand human beliefs, goals, and intentions, but existing benchmarks mainly evaluate...
By Ruoxuan Zhang, Qiaoqiao Wan, Zhengguang Wang, Chenghao Yu, Hongxia Xie, Wen-Huang Cheng, Jianlong Fu
arXiv:2606. 01063v1 Announce Type: new Abstract: Theory of Mind (ToM) enables an agent to reason about another actor's beliefs, goals, and intentions, which is essential for human-centered embodied assistance.
By Ruoxuan Zhang, Qiaoqiao Wan, Zhengguang Wang, Chenghao Yu, Hongxia Xie, Jianlong Fu, Wen-Huang Cheng
arXiv:2607. 11689v1 Announce Type: cross Abstract: Artificial general intelligence ultimately requires agents that can reason and act in the physical world.
By Yuanzhi Liang, Xufeng Zhan, Haibin Huang, Chi Zhang, Xuelong Li
arXiv:2607. 28629v1 Announce Type: new Abstract: The rapid transition from reactive large language models (LLMs) to persistent, action-capable systems has exposed critical gaps in the architectural understanding of Agentic AI, particularly in separating inference, orchestration, and execution layers for autonomous AI agents.
By Konstantinos I. Roumeliotis, Ranjan Sapkota
The article presents design principles and a software architecture, AGIMUD, for enabling interaction between humans and multiple agents in dynamic simulated worlds. It integrates socially-aware reasoning, emotional agent behavior, a multimodal human interface, and distributed AI processing to support real‑time, multi‑user dungeon (MUD) environments. The work builds on current AI/AGI and transformer‑based conversational agents to create sustainable, governance‑aware human‑agent reasoning systems.
By David Berga
arXiv:2607. 22651v1 Announce Type: new Abstract: Large language models (LLMs) have enabled increasingly capable conversational agents, but reliably controlling their behavior in real-time interactive environments remains a significant challenge.
By Luka Borozan, Domagoj Matijevi\'c
arXiv:2609.24526v2 Announce Type: replace
Abstract: Physical AI requires models to ground visual and linguistic understanding in real-world environments while accounting for environmental constraints...
By Foundation Model, Li Auto Inc