arXiv:2607. 13041v1 Announce Type: cross Abstract: Large Language Model (LLM) based AI educational content generation systems are increasingly being developed, yet no standardised benchmark exists to systematically evaluate them.
By Ravidu Suien Rammuni Silva, Ahmad Lotfi, Isibor Kennedy Ihianle, Golnaz Shahtahmassebi, Jordan J. Bird
arXiv:2607. 19209v1 Announce Type: cross Abstract: This full paper in the research-to-practice track presents methods for assessing student teams in tabletop exercises (TTXs).
By Valdemar \v{S}v\'abensk\'y, Jan Vykopal, Sukrit Leelaluk, Pavel \v{C}eleda, Fumiya Okubo, Atsushi Shimada
arXiv:2608. 07364v1 Announce Type: new Abstract: Contribution: This paper presents a six-phase AI-assisted instructional design architecture based on the Curriculum as Code paradigm, integrating Generative AI with LaTeX and Python to automate the creation of reproducible, visually consistent, and technically precise materials for STEM education.
By Henrique Mohallem Paiva
arXiv:2607. 00140v1 Announce Type: cross Abstract: As computing education expands beyond traditional programming into operational domains such as systems administration and command-line environments, existing pedagogical frameworks struggle to capture a dimension that is critical in these contexts: the real-world consequences of learner actions.
By Manuel Alonso-Carracedo (Universidade de Vigo, Spain, IFCAE, Universidade de Vigo, Spain), Ruben Fernandez-Boullon (Universidade de Vigo, Spain, IFCAE, Universidade de Vigo, Spain), Pedro Celard (Universidade de Vigo, Spain, IFCAE, Universidade de Vigo, Spain), Francisco J. Rodriguez-Martinez (Universidade de Vigo, Spain, IFCAE, Universidade de Vigo, Spain), Lorena Otero-Cerdeira (Universidade de Vigo, Spain, IFCAE, Universidade de Vigo, Spain)
arXiv:2606. 14306v1 Announce Type: cross Abstract: Current Generative AI (GenAI) interfaces remain largely constrained to chatbox interaction, which can impose high cognitive demands on users and create substantial barriers for people with intellectual disabilities (ID), including prompt formulation difficulties, response overload, and limited mechanisms to assess information reliability.
By Virginia Francisco, Daniel Guasch, Raquel Herv\'as
arXiv:2606. 00015v1 Announce Type: cross Abstract: Operating Systems (OS) courses are among the most challenging in computer science education due to the complexity of internal structures and the diversity of running environments.
By Yifan Zhang, Xinkui Zhao, Zuxin Wang, Zhengyi Zhou, Guanjie Chen, Shuiguang Deng, Jianwei Yin
arXiv:2607. 05571v1 Announce Type: new Abstract: Large language models are increasingly explored as AI tutors, yet deploying them in K-12 settings raises concerns around privacy, cost, and reliance on proprietary models.
By H. Chad Lane, Bryson Kageler
arXiv:2505. 00100v2 Announce Type: replace-cross Abstract: Background and Context.
By Ethan Dickey, Andres Bejarano, Rhianna Kuperus, B\'arbara Fagundes
arXiv:2606. 18257v1 Announce Type: cross Abstract: While LLMs show promise in automating educational content creation, their ability to generate questions that stimulate higher-order thinking remains understudied.
By Xiaolong Wang, Zhe Zhao, Song Lai, Chaoli Zhang, Zijie Geng, Yu Tong, Ye Wei, Qingsong Wen
arXiv:2607. 13370v1 Announce Type: cross Abstract: This paper is an extension of a paper presented at the ICAART 2026 conference, which introduced LEA (Learning Engagement Assistant), an adaptive AI tutoring agent combining course-specific Retrieval-Augmented Generation (RAG) with structured Knowledge Component (KC) models across integrated Chat, Tutor, and Quiz modes.
By Teri Rumble, Javad Zarrin, P. George Lovell, Ruth Falconer
arXiv:2606. 17507v1 Announce Type: new Abstract: Generative AI and large language models (LLMs) are increasingly applied to question generation and automated assessment.
By Xiwei Xu, Chen Wang, Jacky Jiang, Phil Yang, Qian Fu, Mohan Dhall, Wenjie Zhang, Liming Zhu
arXiv:2606. 12424v1 Announce Type: cross Abstract: As generative AI and low-code workflow platforms become routine in software practice, a key educational question is whether the next generation of computer engineers will accept these tools as useful, usable, and worthy of sustained engagement.
By Aung Pyae