GameXpert-Bench: How Far Are Coding Agents from Expert Game Development?
Read the original on arXiv AI →The Flow has not summarised this story yet — read it at arXiv AI.
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arXiv:2608. 09072v1 Announce Type: cross Abstract: Large language model-powered coding agents are increasingly used to modify existing code repositories, for example, by adding features or fixing bugs.
arXiv:2607. 28591v1 Announce Type: cross Abstract: Scaling coding agents requires a continuing supply of executable data for training, benchmarking, and continuous evaluation.
arXiv:2606. 30573v1 Announce Type: new Abstract: We introduce SWE-Interact, a new testbed for evaluating coding agents on multi-turn, interactive, user-driven software engineering tasks.
arXiv:2607. 03691v2 Announce Type: replace-cross Abstract: Coding agents, autonomous systems that use large language models (LLMs) to resolve software engineering tasks, rely on agent harness: a middleware layer in between a developer and a large language model that orchestrates system prompts, tool execution, context management, and iterative reasoning loops.
The paper introduces Pufibara, an agent harness designed to maintain engineering state and evidence across revisions in Modelica-based physical system modeling. It also presents a 232-task Modelica Agent Workflow Benchmark covering model repair, generation, and tuning, evaluated by an external benchmark-owned evaluator. Experiments show Pufibara outperforms Claude Code in task success and resource efficiency across two LLM backends.
arXiv:2606. 22678v2 Announce Type: replace-cross Abstract: Agentic coding harnesses - such as Agent-Skills, Superpowers, and Agent-Rigor - are increasingly deployed to augment underlying LLMs for real-world software engineering tasks.