arXiv Computation and Language

Can Large Language Model Agents Learn by Watching Tutorial Videos?

The paper investigates whether large language model (LLM) agents can acquire new knowledge from tutorial videos without updating their parameters. It introduces Tutorial Agentic Learning (TAL), a non‑parametric continual‑learning framework that builds a structured tutorial‑book memory via a two‑stage adversarial process, and retrieves information through a Table‑of‑Contents tree during inference. On the VidLearn multimodal QA benchmark—comprising 72 chess tutorial videos—TAL outperforms baseline models, achieving up to 113% relative gains on training data and 91% on test data, and improves in real‑world chess openings in 69% of head‑to‑head games, with additional evidence of generality in a second domain.

arXiv AI
Oct 7

Learn2Play Bench: How Well Do LLM Agents Learn from Experience in Unfamiliar Environments?

Learn2Play Bench is a new benchmark that tests how well large language model agents learn from experience in unfamiliar, text‑based games with novel or counterintuitive rules. The benchmark provides reproducible feedback, automatic scoring, and varied game instances to evaluate learning across repeated attempts and transfer to new situations. Findings show that retaining full action records aids learning, human players outperform agents, and the choice of harness significantly impacts performance and inference cost.

By Yibo Li, Jinhang Qiu, Zhi Zheng, Qianyun Guo, Jiaying Wu, Shuo Ji, Bryan Hooi
arXiv AI
Sep 28

DeepEdu-v1: Efficient and Scalable Agentic LLMs for Vietnamese Education

DeepEdu‑v1 is an AI‑tutoring system tailored for Vietnamese education that addresses data‑sovereignty and local curriculum alignment issues. It uses a long‑context inference engine to reduce retrieval calls and prefill latency by about 35%, and a self‑improving agentic layer that curates verified local knowledge without fine‑tuning. In deployment, DeepEdu achieves nearly twice the speed of standard vLLM serving and raises agentic accuracy from 70.0% to 79.5% on complex tasks, especially in financial reasoning and interactive‑agent benchmarks.

By Quang Nguyen, Hieu Nguyen, Hien Hoang, Toan Pham, Cong Tran, Nam Vu
arXiv Computation and Language
Sep 21

CoLearn: An Agentic Tutor that Learns its Learner in a Human--AI Co-Learning Loop

CoLearn is an interactive, agentic tutoring system that learns about each learner through a persistent memory of mastery and misconceptions, updated with a Bayesian Knowledge Tracing model that uses a large language model as an observation function. It generates personalized questions targeting the learner’s weakest topics and recurring misconceptions, and provides a live evidence view for progress visualization and blind A/B comparison. In blind A/B tests, learners preferred questions conditioned on this memory 68‑69% of the time, and simulations show the agent’s belief converges toward the learner’s true mastery.

By Kailai He, Zhihao Wu, Linhai Zhang, Runcong Zhao, Yulan He, Jiazheng Li
arXiv AI
Jun 24

video-SALMONN-R$^3$: Learning to ReWatch, ReAsk, and ReAnswer for Efficient Video Understanding

arXiv:2606. 24477v1 Announce Type: cross Abstract: Video large language models (LLMs) are often constrained by computation and memory budgets, leading them to use reduced frame rates and spatial resolutions, which may cause them to miss critical information for question answering (QA).

By Yixuan Li, Guangzhi Sun, Yudong Yang, Wei Li, Zejun MA, Chao Zhang
arXiv AI
Oct 27

Joint Latent Reasoning and Observation for Agentic Video Understanding

The paper introduces LARVA, a framework that distills multi‑round video agents by jointly learning latent reasoning and visual observations. Instead of using textual captions, an observer sends compact continuous representations to a reasoner, which then selects the next action or produces an answer. The approach incorporates action and answer supervision through this interface and uses observation reconstruction and reasoning‑distribution alignment as auxiliary signals, achieving strong results on five video‑understanding benchmarks with 4B and 7B models.

By Junzhang Liu, Hao Yuan, Qi Zhang, Yiming Wu, Long Chen, Zhecan Wang
arXiv Computation and Language
Oct 19

AgentOdyssey: Open-Ended Long-Horizon Text Game Generation for Test-Time Continual Learning Agents

AgentOdyssey is a new evaluation framework that procedurally generates open-ended text games with rich entities, dynamic worlds, and long-horizon tasks to test test-time continual learning agents. The framework measures game progress and provides diagnostic tests on world knowledge acquisition, episodic memory, exploration, action diversity, and model cost. Experiments across six games show that even the best agents fall far short of human performance, and supervised fine-tuning leads to catastrophic forgetting, highlighting the need for better parametric continual learning methods.

By Zheyuan Zhang, Zehao Wen, Alvin Zhang, Andrew Wang, Jianwen Xie, Daniel Khashabi, Tianmin Shu
arXiv AI
Jun 30

Evaluating Memory in LLM Agents via Incremental Multi-Turn Interactions

arXiv:2507. 05257v4 Announce Type: replace-cross Abstract: Recent benchmarks for Large Language Model (LLM) agents primarily focus on evaluating reasoning, planning, and execution capabilities, while another critical component-memory, encompassing how agents memorize, update, and retrieve long-term information-is under-evaluated due to the lack of benchmarks.

By Yuanzhe Hu, Yu Wang, Julian McAuley