Generative Learning as a Tool to Improve Perception of Emotional Body Motion Expressions
arXiv:2606. 28769v1 Announce Type: new Abstract: Emotional body motion expressions are an essential element of non-verbal communication.
EMODY Flow is a lightweight flow‑matching framework that generates synchronized full‑body motion and facial expressions conditioned on speech and emotion. It attaches to a frozen Qwen‑3 Omni model, reusing its audio codecs to drive two parallel DiT generators for SMPL‑X body pose and FLAME facial expressions. An auxiliary emotion classifier at training time restores emotion sensitivity, enabling EMODY Flow to achieve state‑of‑the‑art gesture quality on BEAT2 and zero‑shot facial animation on TFHP, with significant improvements in FGD, Beat Correlation, and Diversity metrics.
arXiv:2606. 28769v1 Announce Type: new Abstract: Emotional body motion expressions are an essential element of non-verbal communication.
Motion-Omni is an end‑to‑end framework that jointly generates spoken dialogue and full‑body motion, producing speech, facial expressions, and hand, upper‑body, and lower‑body movements directly from the hidden states of a language model. The system requires joint training of the language model, speech generator, and motion generator to maintain audio‑motion alignment, and it is supervised using a scalable, model‑agnostic pipeline that pseudo‑labels 422,856 speech‑motion pairs. With a Qwen2.5‑7B‑Instruct backbone, Motion‑Omni‑Q7 achieves near‑cascade performance on motion metrics while being 5.4× faster, and it outperforms other non‑teacher cascades on beat correlation, diversity, and word error rate.
arXiv:2608. 15110v1 Announce Type: cross Abstract: Emotional 3D talking head generation aims to synthesize expressive facial animations with accurate lip synchronization.
M3T introduces a discrete multi‑modal motion token system for sign language production, addressing the need for non‑manual features such as mouthings, eyebrow raises, gaze, and head movements. The approach couples FLAME’s expressive facial space with SMPL‑X body parameters and uses modality‑specific Finite Scalar Quantization VAEs to achieve high face codebook utilization (99.0%). Trained with an autoregressive transformer and a sign‑to‑text translation objective, M3T outperforms existing methods on three standard datasets, notably improving accuracy on NMFs‑CSL from 49.0% to 58.3% without large‑scale pre‑training.
EmoTra‑TTS introduces a method for smooth intra‑utterance emotion transitions in speech synthesis. It uses a multi‑pass flow blending pipeline, dual‑stage VAD conditioning, and direction‑magnitude decoupled injection to generate frame‑aligned emotional prosody. The system adds only 0.43% more parameters, incurs no latency, and outperforms four state‑of‑the‑art baselines and two commercial systems in emotion transition quality and overall preference tests.
arXiv:2606. 00670v1 Announce Type: cross Abstract: Face-to-face speech comprehension is inherently multimodal, integrating acoustic signals with visible articulation, facial expression, head motion, and other socially relevant cues.
arXiv:2608.30325v1 Announce Type: new Abstract: Natural-language instructions enable flexible control of synthesized speech, yet emotional TTS systems primarily model a single utterance-level affect,...
Emotional 3D talking head generation aims to synthesize expressive facial animations with accurate lip synchronization. However, existing methods often rely on discrete emotion categories, which fail...
HUG‑VIS is a unified multimodal benchmark for human‑centered visual intelligence, comprising 8,400 half‑body videos of 30 professional actors performing 280 emotion‑action prompts in Mandarin. The dataset provides synchronized video, audio, text, and alpha mattes for four tasks—human emotion recognition, video generation, voice cloning, and video matting—allowing evaluation of both open‑ and closed‑source models under a zero‑shot protocol. Results reveal that linguistic cues dominate emotion recognition, visual affect is weakest, and that automatic metrics and human judgments diverge in generation and cloning tasks, while motion‑related boundary fidelity remains a key challenge for matting.
arXiv:2601.03549v3 Announce Type: replace-cross Abstract: Sign Language Translation (SLT) is a challenging cross-modal task requiring joint modeling of manual articulations and non-manual signals. Ex...
The paper introduces a multimodal emotion recognition framework that combines audio and visual feature extraction with an attention-based fusion strategy. Audio features include Wav2Vec2 embeddings, MFCCs, and statistical acoustic descriptors, fused via a BiLSTM, while video features are extracted using a ResNet50-BiLSTM architecture. A multi-head attention mechanism fuses these modalities, and experiments on MELD and IEMOCAP show significant accuracy and robustness gains, especially in unbalanced data settings.
arXiv:2607. 00296v1 Announce Type: cross Abstract: Human motion forecasting in unconstrained real-world videos remains challenging due to the ambiguity of future behaviors and the presence of noisy multimodal observations.