arXiv Computer Vision By Chengqian Ma, Wei Tao, Haoyu Zhang, Yiwen Guo

Motion-Omni: End-to-End Joint Speech and Full-Body Motion for Spoken Dialogue

Read the original on arXiv Computer Vision →

Motion-Omni is an end‑to‑end framework that jointly generates spoken dialogue and full‑body motion, producing speech, facial expressions, and hand, upper‑body, and lower‑body movements directly from the hidden states of a language model. The system requires joint training of the language model, speech generator, and motion generator to maintain audio‑motion alignment, and it is supervised using a scalable, model‑agnostic pipeline that pseudo‑labels 422,856 speech‑motion pairs. With a Qwen2.5‑7B‑Instruct backbone, Motion‑Omni‑Q7 achieves near‑cascade performance on motion metrics while being 5.4× faster, and it outperforms other non‑teacher cascades on beat correlation, diversity, and word error rate.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at arXiv Computer Vision.

arXiv Computer Vision
Oct 15

Kandinsky S2V 1.0: Audio-Driven Avatar Video Generation

arXiv:2610.19290v1 Announce Type: new Abstract: We present Kandinsky S2V 1.0, an open family of speech-to-video models for controllable audio-driven human animation, comprising Kandinsky S2V 1.0 Lite...

By Nikolay Semenov, Artem Riabinin, Sergey Bassenko, Anna Averchenkova, Julia Agafonova, Anastasia Aliaskina, Kirill Kozlov, Lev Novitskiy, Nikita Samsonov, Nikolai Gerasimenko, Denis Dimitrov
arXiv Machine Learning
Sep 22

AVTR-1: Open Stack for Real-Time Interactive Avatars

arXiv:2609.22913v1 Announce Type: cross Abstract: Talking-head and dyadic models now achieve real-time inference, yet fast motion generation alone does not produce an interactive conversation. A live...

By Artem Kravtsov, Dmitrii Ziganshin, Vsevolod Poletaev, Gleb Balitskiy, Anastasia Tikhonova, Egor Burkov, Vadim Lebedev
arXiv Machine Learning
Sep 16

EMODY Flow: Emotion-Aware Audio-Driven Full-Body Motion Generation

EMODY Flow is a lightweight flow‑matching framework that generates synchronized full‑body motion and facial expressions conditioned on speech and emotion. It attaches to a frozen Qwen‑3 Omni model, reusing its audio codecs to drive two parallel DiT generators for SMPL‑X body pose and FLAME facial expressions. An auxiliary emotion classifier at training time restores emotion sensitivity, enabling EMODY Flow to achieve state‑of‑the‑art gesture quality on BEAT2 and zero‑shot facial animation on TFHP, with significant improvements in FGD, Beat Correlation, and Diversity metrics.

By Harsh Kumar Agarwal, Xavier Alameda-Pineda, Olivier Perrotin
arXiv AI
Sep 21

OmniVChat: Synthesizing, Benchmarking, and Training for Native Audio-Visual Dialogue

OmniVChat defines a native audio‑visual dialogue task where models receive raw audio and video from a user and produce text responses, eliminating the need for separate text queries or speech recognition. To address data scarcity and evaluation challenges, the authors introduce OmniVChat‑Studio, a multi‑agent engine that synthesizes single‑ and multi‑turn dialogues, and OmniVChat‑Bench, a benchmark assessing models across five dialogue ability categories. They also propose OmniVChat‑RL, a reinforcement‑learning reward that balances reply correctness, efficiency, and style, and demonstrate that training Qwen3‑Omni‑Instruct with this reward on synthesized data improves performance on both synthetic and human‑recorded benchmarks.

By Haolin He, Yunfei Chu, Qi Chen, Wen Huang, Yuan Feng, Muzhi Zhu, Zheqi Dai, Haoning Xu, Dongchao Yang, Chunyat Wu, Zining Liang, Zhengxi Liu, Xiquan Li, Xie Chen, Xize Cheng, Qize Yang, Jin Xu, Qiuqiang Kong