arXiv:2608. 15110v1 Announce Type: cross Abstract: Emotional 3D talking head generation aims to synthesize expressive facial animations with accurate lip synchronization.
By Peng Jia, Li Dai, Zhen Xiao, Xueliang Liu, Jia Li
Audio-driven talking head synthesis has achieved impressive progress in lip synchronization and visual quality, yet generating expressive emotional avatars with controllable intensity remains challenging, especially under real-time constraints. In this paper, we present GaussianEmoTalker, an audio-driven framework for real-time emotional talking head synthesis based on 3D Gaussian Splatting.
arXiv:2503. 14295v3 Announce Type: replace-cross Abstract: Recent advancements in audio-driven talking face generation have made great progress in lip synchronization.
By Baiqin Wang, Xiangyu Zhu, Fan Shen, Hao Xu, Zhen Lei
arXiv:2606.15848v2 Announce Type: replace
Abstract: 3D Gaussian Splatting (3DGS) has shown strong potential for high-fidelity talking head synthesis. However, enabling fine-grained, interpretable, an...
By Tingting Chen, Shaojun Wang, Huaye Zhang, Diqiong Jiang, Chenglizhao Chen
arXiv:2608.00663v2 Announce Type: replace
Abstract: Audio-driven emotional talking face generation aims to synthesize realistic videos with expressive facial dynamics. However, existing methods strug...
By Chenggong Hu, Shaoyin Ma, Yi Wang, Li Sun, Mingli Song, Jie Song
EMODY Flow is a lightweight flow‑matching framework that generates synchronized full‑body motion and facial expressions conditioned on speech and emotion. It attaches to a frozen Qwen‑3 Omni model, reusing its audio codecs to drive two parallel DiT generators for SMPL‑X body pose and FLAME facial expressions. An auxiliary emotion classifier at training time restores emotion sensitivity, enabling EMODY Flow to achieve state‑of‑the‑art gesture quality on BEAT2 and zero‑shot facial animation on TFHP, with significant improvements in FGD, Beat Correlation, and Diversity metrics.
By Harsh Kumar Agarwal, Xavier Alameda-Pineda, Olivier Perrotin
arXiv:2606. 28568v1 Announce Type: cross Abstract: Speech-driven 3D facial animation methods face significant challenges in simultaneously achieving high-fidelity motion and precise artistic control at production quality.
By Arthur Josi, Emeline Got, Abdallah Dib, Luiz Gustavo Hafemann, Rafael M. O. Cruz
arXiv:2602. 07106v2 Announce Type: replace-cross Abstract: Omni-modal large language models (OLLMs) aim to unify multimodal understanding and generation, yet extending them to jointly produce speech and 3D facial animation remains largely unexplored despite its importance for natural human-computer interaction.
By Haoyu Zhang, Zhipeng Li, Yiwen Guo, Tianshu Yu
This paper introduces a Conditional Variational Autoencoder (CVAEs) approach that generates realistic, controllable emotional facial expressions for virtual humans. Trained on a small dataset of 7,680 samples covering six basic emotions at low and high intensity, the model learns latent representations that preserve key expressive characteristics across intensity levels. The method enables animators to produce emotionally expressive virtual characters without actor performances or manual artistic effort.
By Vitor Miguel Xavier Peres, Lara Volpato, Gabriel Ferri Scnheider, Soraia Raupp Musse
The paper introduces ACERT, a module that incorporates a flexible-length window of conversational context to enhance Speech Emotion Recognition (SER). By capturing emotional evolution across utterances, ACERT outperforms state‑of‑the‑art methods on IEMOCAP, sets a new context‑aware benchmark on SAFE, and achieves strong results on MELD. Ablation studies attribute ACERT’s improvements to emotional and conversational continuity rather than speaker identity or acoustic conditions.
By Arthur Peuvot, Romaric Besan\c{c}on, Ga\"el de Chalendar, Bianca Vieru, Ioana Vasilescu
The paper introduces the 4D Facial Expression Intensity Dataset (4DFEID), comprising 2,869 mesh sequences that capture 3D, temporally continuous facial expressions with varied peak intensities and identities. Subjective intensity ratings were collected via crowdsourcing, yielding over 90,000 Likert-scale annotations. Baseline experiments show that spatial‑temporal graph models outperform traditional frame‑aggregation methods, highlighting the dataset’s value for dynamic 3D expression analysis.
By Zesheng Wang, Alexandre Bruckert, Pierre Lebreton, Patrick Le Callet, Yante Li, Guoying Zhao
arXiv:2609.09924v1 Announce Type: new
Abstract: Emotion Recognition in Conversations (ERC) requires integrating heterogeneous textual, audio, and visual cues while accounting for conversational conte...
By Oriol Mar\'in, Roger Mar\'i, Gloria Haro, Rafael Redondo