arXiv:2610.17610v2 Announce Type: new
Abstract: Recently, the integration of generative priors has revolutionized Monocular Depth Estimation (MDE), achieving state-of-the-art (SOTA) performance with...
By Mengke Zhang, Tianyi Yang, Xinzhuo Li, Anlong Ming
arXiv:2608.20788v1 Announce Type: new
Abstract: Deep learning-based Multi-View Stereo (MVS) has advanced significantly but often generalizes poorly to unseen scenes, particularly in occluded areas or...
By Byeonggwon Lee, Sanggi Lee, Siwoo Lee, Khang Truong Giang, Soohwan Song
The paper introduces Epipolar Distillation (EpiDistill), a method that transfers scale‑aware geometric priors from multi‑view models to monocular depth foundation models using Rectified Stereo Tokens. By preserving epipolar attention patterns, the single‑view model maintains geometric consistency without needing multi‑view inputs during inference. Experiments show significant improvements in zero‑shot metric depth estimation on challenging datasets such as ETH3D and DIODE, and the approach consistently boosts performance of state‑of‑the‑art ViT‑based models like UniDepthV2 and DepthPro.
By Jung-Hee Kim, Xiaoming Liu
arXiv:2607. 12433v1 Announce Type: cross Abstract: Diffusion models have recently become the dominant paradigm for monocular depth estimation (MDE).
By Zijie Wang, Wei Zhang, Weiming Zhang, Xiao Tan, Weikai Chen, Xiaoxu Li, Guanbin Li
PXDepth is a monocular depth estimation model that separates global context modeling from pixel-level depth prediction. It uses a large-patch Vision Transformer to capture scene context and a pixel-space predictor with Context‑Modulated Pixel Transformer blocks to preserve high‑resolution spatial details. The approach maintains fine structures and sharp boundaries while achieving competitive global depth accuracy in zero‑shot benchmarks.
By Zhiyuan Yuan, Guanying Chen, Lingteng Qiu, Ruimao Zhang, Shuguang Cui, Xiaochun Cao
arXiv:2609.08084v1 Announce Type: cross
Abstract: Monocular depth estimation is a ubiquitous yet highly ill-posed computer vision task, with downstream applications in scene reconstruction, computati...
By Igor Pavlovic, Thiemo Wandel, Anton Obukhov, Luca Bartolomei, Andrey Davydov, Fabio Tosi, Matteo Poggi, Sabine S\"usstrunk, Dengxin Dai
arXiv:2608.30129v1 Announce Type: new
Abstract: This work presents $\textbf{Lapis}$, a $\textbf{l}$inear-$\textbf{a}$ttention-based $\textbf{pi}$xel-$\textbf{s}$pace generative framework that achieve...
By Bingde Liu, Wu Ran, Jinglei Zhang, Huanhuan Yuan, Chao Ma
arXiv:2609.36929v1 Announce Type: new
Abstract: Recent event-based depth estimation methods successfully transfer geometric priors from vision foundation models via cross-modal distillation. However,...
By Thai Duy Nguyen, Addison Lin Wang
arXiv:2606.13345v2 Announce Type: replace
Abstract: Existing 3D scene editing methods typically rely on per-scene optimization over explicit 3D representations or cascaded edit-and-reconstruct pipeli...
By Xinnan Zhu, Ruijie Xu, Jiayu Ying, Daoguo Dong, Jiachen Xu, Yuan Xie, Xin Tan
arXiv:2609.23796v2 Announce Type: replace
Abstract: Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open ch...
By Yang-Tian Sun, Tianjia Liu, Zehuan Huang, Yi-Hua Huang, Xiaoyang Lyu, Ziyi Yang, Zi-Xin Zou, Yuan-Chen Guo, Yan-Pei Cao, Xiaojuan Qi
arXiv:2609.09394v1 Announce Type: new
Abstract: Recovering metric 3D geometry from monocular images is a fundamental computer vision task, yet current methods remain heavily fragmented by fixed camer...
By Botao Ye, Marc Pollefeys, Ming-Hsuan Yang, Abhijit Kundu
Text-to-image (T2I) models contain rich spatial priors. Synthesizing photorealistic, cluttered scenes requires an understanding of geometry, including perspective and relative scale.