Large-scale text-to-image models are attractive backbones for dense prediction because RGB generation pretraining learns rich semantic, structural, and geometric priors. Existing generative and editing approaches reuse these priors by casting dense prediction as target generation: annotations such as depth, normals, alpha mattes, masks, and heatmaps are encoded into an RGB-trained VAE latent space and decoded back as image-like targets.
arXiv:2601. 22054v2 Announce Type: replace-cross Abstract: Scaling has powered recent advances in vision foundation models, yet extending this paradigm to metric depth estimation remains challenging due to heterogeneous sensor noise, camera-dependent biases, and metric ambiguity in noisy cross-source 3D data.
By Baorui Ma, Jiahui Yang, Donglin Di, Xuancheng Zhang, Jianxun Cui, Hao Li, Yan Xie, Wei Chen
arXiv:2607. 12433v1 Announce Type: cross Abstract: Diffusion models have recently become the dominant paradigm for monocular depth estimation (MDE).
By Zijie Wang, Wei Zhang, Weiming Zhang, Xiao Tan, Weikai Chen, Xiaoxu Li, Guanbin Li
arXiv:2607. 16286v1 Announce Type: cross Abstract: The 3D geometry of real-world scene data is often incomplete.
By Yingzhao Jian, Zihao Lin, Hehe Fan
Recent advances in diffusion models have shown impressive performance in controllable image generation and dense prediction tasks. However, existing approaches typically treat diffusion-based controllable generation and dense prediction as separate tasks, overlooking the potential benefits of jointly modeling the heterogeneous distributions.
arXiv:2606. 29600v1 Announce Type: cross Abstract: A faithful 3D world representation should account for layered geometry, where a single camera ray may contain multiple visible and geometrically valid surfaces.
By Xiaohao Xu, Feng Xue, Xiang Li, Haowei Li, Shusheng Yang, Tianyi Zhang, Matthew Johnson-Roberson, Xiaonan Huang