arXiv:2606. 17093v1 Announce Type: new Abstract: Learning-based single-shot fringe projection profilometry (FPP) has been studied mostly at close range.
By Adam Haroon, Anush Lakshman, Cody Fleming, Beiwen Li
arXiv:2607. 11928v1 Announce Type: new Abstract: Single-shot fringe projection profilometry (FPP) networks that regress depth directly can exploit a shape-prior shortcut, recovering depth from object boundaries rather than from fringe phase.
By Adam Haroon, Cody Fleming, Beiwen Li
arXiv:2511. 20853v4 Announce Type: replace-cross Abstract: Training and evaluation of state-of-the-art computer vision algorithms for reliable shallow depth of field (DoF) rendering and defocus deblurring remain constrained by a persistent lack of large-scale, full-frame, high fidelity, real-image datasets.
By Nisarg K. Trivedi, Vinayaka A. Belludi, Li-Yun Wang
arXiv:2603. 12433v3 Announce Type: replace-cross Abstract: Model stitching, connecting early layers of one model (source) to later layers of another (target) via a light stitch layer, has served as a probe of representational compatibility.
By Zheda Mai, Ke Zhang, Fu-En Wang, Zixiao Ken Wang, Albert Y. C. Chen, Lu Xia, Min Sun, Wei-Lun Chao, Cheng-Hao Kuo
arXiv:2606. 02552v1 Announce Type: cross Abstract: Despite advances in depth estimation, flying points remain a persistent failure mode: near object boundaries, depth estimators often predict spurious 3D points in the empty space between foreground and background surfaces.
By Siyuan Bian, Congrong Xu, Jun Gao
arXiv:2607. 17099v1 Announce Type: cross Abstract: Recent geometric foundation models (e.
By Feng Xue, Wu Chen, Mingshuai Zhao, Guofeng Zhong, Anlong Ming, Haozhe Wang, Dianqiao Lei, Zhaowen Lin, Haiyang Zhang, Nicu Sebe
arXiv:2608. 07579v1 Announce Type: cross Abstract: The AI City Challenge 2026 Track 1 evaluates multi-camera 3D perception in large indoor warehouses under a synthetic-to-real (Sim2Real) setting; depth is available only for training and validation, so inference is RGB-only.
By Abdullah Naeem, Anav Katwal, Ayon Dey, Noman Khan, Md Tamjidul Hoque
arXiv:2607. 16286v1 Announce Type: cross Abstract: The 3D geometry of real-world scene data is often incomplete.
By Yingzhao Jian, Zihao Lin, Hehe Fan
Editable 3D scene creation requires object instances and lights that can be inspected, moved, and imported into standard engines, yet existing single-image methods largely stop at room-scale geometry, baked/global illumination, or text-driven generation. We introduce Lumera (Light-aware Unified Engine-native Reconstruction and Assembly), a benchmark and reference pipeline for engine-native, light-aware 3D scene parsing from a single image.
We present FoundationGeo, a two-stage framework that explicitly bridges relative and metric prediction via spatial calibration and principled data design. Stage 1 learns a high-fidelity, affine-invariant geometry model by initializing with DINOv3 and training on a curated 10.
Dual-pixel (DP) imaging enables metric depth estimation from a single camera using sub-aperture disparity. However, the extremely small effective baseline limits disparity observability, leading to structural degradation and depth failure in textureless, low-contrast, or downsampled regions.
arXiv:2607. 02561v1 Announce Type: cross Abstract: Consumer depth sensors such as the LiDAR scanner on recent iPhones provide metric range, but their useful range is short and their returns are sparse.
By Jinwen Wen