arXiv AI

Depth Estimators Are Implicit Neural Fields for 3D Scene Geometry Inpainting and Reconstruction

arXiv:2607. 16286v1 Announce Type: cross Abstract: The 3D geometry of real-world scene data is often incomplete.

arXiv Computer Vision
Sep 4

Zero-Shot Novel Depth Synthesis Using 3D Foundation Models Scene Representations

The paper introduces Z3D, a method that leverages internal representations from 3D Foundation Models (3DFMs) to perform zero‑shot novel depth synthesis. By decoding hidden surfaces and applying latent diffusion on 3DFM representations, Z3D can estimate realistic depth maps for unseen views across multiple datasets. This demonstrates that 3DFMs capture extensive general knowledge about 3D scenes, enabling accurate reconstruction without additional training.

By Denis M. Akola, David F. Fouhey
Hugging Face Trending Papers
Sep 3

Zero-Shot Novel Depth Synthesis Using 3D Foundation Models Scene Representations

The paper explores how 3D Foundation Models (3DFMs) like VGGT can be leveraged for zero‑shot depth synthesis. By decoding hidden surfaces from the models’ internal representations, the authors introduce Z3D, a method that uses latent diffusion on 3DFM representations to estimate pointmaps in unseen views. Experiments demonstrate that Z3D can generate realistic depth maps across multiple datasets.

arXiv AI
Jul 7

MetricAnything: Scaling Metric Depth Pretraining with Noisy Heterogeneous Sources

arXiv:2601. 22054v2 Announce Type: replace-cross Abstract: Scaling has powered recent advances in vision foundation models, yet extending this paradigm to metric depth estimation remains challenging due to heterogeneous sensor noise, camera-dependent biases, and metric ambiguity in noisy cross-source 3D data.

By Baorui Ma, Jiahui Yang, Donglin Di, Xuancheng Zhang, Jianxun Cui, Hao Li, Yan Xie, Wei Chen
arXiv AI
Aug 19

PXDepth: Pixel-Space Modeling for Structure Preserving Monocular Depth Estimation

PXDepth is a monocular depth estimation model that separates global context modeling from pixel-level depth prediction. It uses a large-patch Vision Transformer to capture scene context and a pixel-space predictor with Context‑Modulated Pixel Transformer blocks to preserve high‑resolution spatial details. The approach maintains fine structures and sharp boundaries while achieving competitive global depth accuracy in zero‑shot benchmarks.

By Zhiyuan Yuan, Guanying Chen, Lingteng Qiu, Ruimao Zhang, Shuguang Cui, Xiaochun Cao
arXiv Computer Vision
Sep 25

One View Is Enough: In-the-Wild Monocular Pretraining for Novel View Generation

The paper introduces OVIE, a monocular novel-view synthesis method that eliminates the need for multi‑view training data. By using a frozen depth estimator to generate pseudo‑target views from single images and applying masked and adversarial losses, OVIE is trained on 30 million uncurated images. It achieves state‑of‑the‑art performance on RealEstate10K and DL3DV, produces highly consistent multi‑view trajectories, and runs at 116 FPS—over 600× faster than the fastest baseline.

By Adrien Ramanana Rahary, Nicolas Dufour, Patrick Perez, David Picard