arXiv AI

Modeling Depth Ambiguity: A Mixture-Density Representation for Flying-Point-Free Depth Estimation

arXiv:2606. 02552v1 Announce Type: cross Abstract: Despite advances in depth estimation, flying points remain a persistent failure mode: near object boundaries, depth estimators often predict spurious 3D points in the empty space between foreground and background surfaces.

arXiv Computer Vision
Sep 4

Zero-Shot Novel Depth Synthesis Using 3D Foundation Models Scene Representations

The paper introduces Z3D, a method that leverages internal representations from 3D Foundation Models (3DFMs) to perform zero‑shot novel depth synthesis. By decoding hidden surfaces and applying latent diffusion on 3DFM representations, Z3D can estimate realistic depth maps for unseen views across multiple datasets. This demonstrates that 3DFMs capture extensive general knowledge about 3D scenes, enabling accurate reconstruction without additional training.

By Denis M. Akola, David F. Fouhey
arXiv AI
Jul 7

MetricAnything: Scaling Metric Depth Pretraining with Noisy Heterogeneous Sources

arXiv:2601. 22054v2 Announce Type: replace-cross Abstract: Scaling has powered recent advances in vision foundation models, yet extending this paradigm to metric depth estimation remains challenging due to heterogeneous sensor noise, camera-dependent biases, and metric ambiguity in noisy cross-source 3D data.

By Baorui Ma, Jiahui Yang, Donglin Di, Xuancheng Zhang, Jianxun Cui, Hao Li, Yan Xie, Wei Chen
arXiv Computer Vision
Sep 25

FounRef: Robust, Structure-Preserving, and Fast Metric Refinement of Frozen Monocular Foundation Priors with Sparse Anchors

FounRef is a training‑free method that refines frozen monocular foundation priors into dense metric depth by aligning them with sparse metric anchors. It validates anchors against the prior’s predictions, rejects misaligned ones, and applies a structure‑preserving solver to correct depth globally and locally while preserving fine geometry. The approach works out of the box on unseen cameras and scenes, achieving up to 24% lower depth error, 92% lower surface‑normal noise, and nearly 15× faster inference than a leading depth‑completion network.

By Dan Halperin, Mirko M\"ahlisch