arXiv:2606. 29600v1 Announce Type: cross Abstract: A faithful 3D world representation should account for layered geometry, where a single camera ray may contain multiple visible and geometrically valid surfaces.
By Xiaohao Xu, Feng Xue, Xiang Li, Haowei Li, Shusheng Yang, Tianyi Zhang, Matthew Johnson-Roberson, Xiaonan Huang
arXiv:2607. 16286v1 Announce Type: cross Abstract: The 3D geometry of real-world scene data is often incomplete.
By Yingzhao Jian, Zihao Lin, Hehe Fan
arXiv:2512.22819v2 Announce Type: replace
Abstract: Panoramic depth estimation captures the complete 360$^\circ$ scene geometry, being essential for robotics and AR/VR applications. While perspective...
By Hualie Jiang, Ziyang Song, Zhiqiang Lou, Rui Xu, Minglang Tan
arXiv:2609.25654v1 Announce Type: cross
Abstract: Robots operating safely in cluttered everyday environments often need to infer scene geometry from partial observations. Methods that detect objects...
By Dongwon Son, Junhyek Han, Yoontae Cho, Minseok Lee, Hong-seok Choi, Jiwook Choi, Hyungjin Kim, Beomjoon Kim
arXiv:2608.22821v1 Announce Type: new
Abstract: We present SiZeUp, a fast and scalable approach for constructing large-scale 3D urban proxy models directly from calibrated oblique aerial imagery. Our...
By Wenjun Zhou, Yunshan Li, Qiaoyu Zhu, Weidan Xiong, Hao Zhang, Daniel Cohen-Or, Hui Huang
arXiv:2609.13246v1 Announce Type: new
Abstract: Plane segmentation from a single RGB image remains challenging due to imprecise region grouping and geometrically inconsistent supervision, often leadi...
By Ahmetcan Yavuz, Alpay Ozkan, R\'emi Pautrat, Shaohui Liu, Marc Pollefeys