arXiv AI

MirrorCraft: Paired Evaluation under Hidden Rule Changes in Minecraft

arXiv:2607. 29218v1 Announce Type: new Abstract: With the prosperity of the large language models (LLMs), it has become an interesting topic: how do LLM-based agents work in Minecraft?

arXiv AI
Sep 2

UniACE: A Unified Framework for Evaluating LLM Agentic Capabilities

UniACE is a unified framework that standardizes the evaluation of large language model (LLM) agents by representing each benchmark as an instruction–tool–environment triplet and running models through a shared, task‑agnostic harness in isolated runtimes. It preserves native success criteria, offers an offline mode for dynamic‑resource tasks, and standardizes efficiency metrics, execution records, and failure attribution. Applying UniACE to 7 benchmarks across 24 domains and 15 models revealed significant score shifts, ranking reversals, and sensitivity to evidence representation, highlighting the impact of evaluation configuration on reported agent performance.

By Pengyu Zhu, Lijun Li, Yaxing Lyu, Qianxin Luo, Jingyi Yang, Yi Liu, Tingfeng Hui, Xinyu Yuan, Li Sun, Sen Su, Jing Shao
arXiv Computation and Language
Sep 1

S3Gym: Can LLMs Turn Self-Testing and Self-Judging into Self-Improvement?

S3Gym is an interactive benchmark designed to evaluate large language models (LLMs) on their ability to self-improve through self-testing, self-judging, and self-improvement. It separates permissive exploration from strict held-out evaluation across seven text-based games with executable environment verifiers. Experiments show that self-improvement varies by task, with different experience incorporation pathways (direct history, summary memory, or parameter training) yielding mixed results and highlighting the need for agents to transform feedback into executable, transferable policies.

By Jiajun Shi, Siyuan Tao, Yuhao Wu, Zexuan Wang, Jingyuan Zhang, Jiaheng Liu, Xinping Lei, Xinrong Zhang, Siyuan Fang, Zhewen Tan, Tianle Cai, Junhao Fang, Jiameng Huang, Yueyang Wang, Jinkai Liu, Yuxuan Zhang, Jian Yang, Zhoujun Li, Shen Yan, Wenhao Huang, Ge Zhang
arXiv AI
Jul 14

AgentAbstain: Do LLM Agents Know When Not to Act?

arXiv:2607. 10059v1 Announce Type: new Abstract: Agent systems based on large language models (LLMs) are increasingly deployed for autonomous tasks, yet existing evaluations mostly focus on task success rather than whether agents know when to abstain.

By Xun Liu, Yi Evie Zhang, Vira Kasprova, Parisa Rabbani, Pardis Sadat Zahraei, Tianyu Zhang, Ali Ebrahimpour-Boroojeny, Varun Chandrasekaran
arXiv Computation and Language
Sep 24

Guides That Cause Actions: An Offline Study of Guide-Action Mutual Reinforcement in Multimodal Web Agents

The paper introduces WebMRE, an offline benchmark comprising 541 tasks and 5,293 steps extracted from WebArena trajectories, designed to provide deterministic scoring for web agents without live environments. It enables the first systematic study of how guide sentences and grounded actions reinforce each other, showing that jointly decoding a guide improves element selection accuracy and that the guide acts as a causal instruction channel. The authors fine‑tune models that outperform leading zero‑shot baselines on all offline metrics.

By Chengguang Gan, Yunhao Liang, QingHao Zhang, Shiwen Ni
arXiv AI
Jul 28

E-Bench: Benchmarking Multi-Step Tool-Use Agents in Real-World Product Scenarios

arXiv:2607. 23722v1 Announce Type: new Abstract: Large Language Models (LLMs) are increasingly deployed as agents that interact with stateful environments over multiple steps: gathering hidden information, composing tool calls, and committing state changes.

By Weihuang Zheng, Tianyuan Zou, Eileen Ye, Alphet Liu, Youyong Kong, Ya-Qin Zhang, Duran Zheng, Maxm Pan
arXiv AI
Sep 21

GameLogicBench: Evaluating Coding Agents on Runtime Game Logic with Tick-Level State Assertions

arXiv:2609.21562v1 Announce Type: cross Abstract: Coding agents can modify and test code across large software projects. Game development is a domain where agents must implement gameplay rules. A gam...

By Xinyu Che, Yunfei Ge, Shihao Li, Yanchen Liu, Hang Yan, Xinping Lei, Yanghai Wang, Zixuan Dong, Yifan Yao, Qianqian Xie, Letian Zhu, Jiaheng Liu
arXiv AI
Jul 1

ClawArena-Team: Benchmarking Subagent Orchestration and Dynamic Workflows in Language-Model Agents

arXiv:2606. 31174v1 Announce Type: new Abstract: Production large language-model (LLM) agents are increasingly deployed not as lone problem-solvers but as managers: a main model creates specialized subagents, delegates work, and orchestrates their parallel, asynchronous returns through dynamic workflows.

By Kaiwen Xiong, Haonian Ji, Shi Qiu, Zeyu Zheng, Cihang Xie, Xinyu Ye, Huaxiu Yao