arXiv AI

Multi-agent Framework for Time-Sensitive Complementary Collaboration in Minecraft

arXiv:2606. 15684v1 Announce Type: new Abstract: We present TickingCollabBench, a Minecraft-based multi-agent benchmark for a novel class of time-sensitive complementary collaboration tasks.

arXiv Computation and Language
Aug 28

MineExplorer: Evaluating Open-World Exploration of MLLM Agents in Minecraft

MineExplorer is a benchmark designed to assess the open‑world exploration abilities of multimodal large language models (MLLMs) in Minecraft. It filters out tasks that rely heavily on Minecraft‑specific knowledge, organizes tasks into ReAct‑style capabilities, and composes atomic tasks into implicit multi‑hop challenges. A multi‑agent synthesis workflow creates reliable task graphs, sandbox scenes, and rule‑based milestone evaluators, and human evaluation confirms its superiority over a single‑agent baseline. Experiments show that while advanced MLLMs can handle many single‑hop tasks, they struggle with longer trajectories that require coordinating hidden prerequisites, and larger models or different thinking modes do not consistently improve performance.

By Tianjie Ju, Yueqing Sun, Zheng Wu, Wei Zhang, Yaqi Huo, Xi Su, Qi Gu, Xunliang Cai, Gongshen Liu, Zhuosheng Zhang
arXiv AI
Aug 26

Efficient LLM Collaboration via Planning

arXiv:2506.11578v5 Announce Type: replace Abstract: Recently, large language models (LLMs) have demonstrated strong performance, ranging from simple to complex tasks. However, while large models achi...

By Byeongchan Lee, Jonghoon Lee, Dongyoung Kim, Jaehyung Kim, Kyungjoon Park, Dongjun Lee, Jinwoo Shin
arXiv AI
Jul 14

AgentAbstain: Do LLM Agents Know When Not to Act?

arXiv:2607. 10059v1 Announce Type: new Abstract: Agent systems based on large language models (LLMs) are increasingly deployed for autonomous tasks, yet existing evaluations mostly focus on task success rather than whether agents know when to abstain.

By Xun Liu, Yi Evie Zhang, Vira Kasprova, Parisa Rabbani, Pardis Sadat Zahraei, Tianyu Zhang, Ali Ebrahimpour-Boroojeny, Varun Chandrasekaran
arXiv AI
Jun 3

DeskCraft: Benchmarking Desktop Agents on Professional Workflows and Human-in-the-Loop Collaboration

arXiv:2606. 03103v1 Announce Type: new Abstract: Real-world professional desktop workflows in specialized creative and engineering software unfold over long horizons and often require human-in-the-loop coordination, where agents proactively seek necessary information and users provide additional instructions, clarifications, feedback, or corrections as the task progresses.

By Wenkai Wang, Tao Xiong, Jingchen Ni, Yunpeng Bao, Xiyun Li, Tianqi Liu, Hongcan Guo, Zilong Huang, Shengyu Zhang
arXiv AI
Jul 16

AgentCompass: A Unified Evaluation Infrastructure for Agent Capabilities

arXiv:2607. 13705v1 Announce Type: new Abstract: As Large Language Models (LLMs) evolve into autonomous agents, the need for unified evaluation infrastructure becomes critical.

By Zichen Ding, Jiaye Ge, Shufan Jiang, Kai Chen, Mo Li, Qingqiu Li, Zehao Li, Zonglin Li, Tiaohao Liang, Shudong Liu, Zerun Ma, Zixing Shang, Wenhui Tian, Zun Wang, Liwei Wu, Zhenyu Wu, Jun Xu, Bowen Yang, Dingbo Yuan, Qi Zhang, Songyang Zhang, Peiheng Zhou, Dongsheng Zhu
arXiv AI
Sep 4

KC-Bench: A Dynamic Interactive Benchmark for Evaluating Knowledge Conflicts in LLM Agents

KC-Bench is a dynamic interactive benchmark designed to evaluate how large language model agents reconcile user instructions, internal knowledge, and real‑time environmental observations. It contains 238 manually curated multi‑turn tasks that test world‑knowledge conflicts, input inconsistencies, and multi‑source temporal conflicts, using a user simulator, stateful tools, deterministic environment assertions, an open‑source natural‑language evaluator, and human trajectory verification. Evaluation of nine models—including DeepSeek‑V4‑Flash, GLM‑5.2, and MiniMax‑M3—reveals significant cross‑domain variation, with no model reliably handling factual correction, identity consistency checking, and temporal conflict resolution across all settings, and shows that missed conflicts can propagate to tool calls or synthetic protected‑data flows.

By Yaxing Lyu, Shengjie Zhou, Binbin Toh, Pengyu Zhu, Lijun Li
Hugging Face Trending Papers
Sep 3

KC-Bench: A Dynamic Interactive Benchmark for Evaluating Knowledge Conflicts in LLM Agents

KC-Bench is a dynamic interactive benchmark designed to evaluate how large language model agents reconcile user instructions, internal knowledge, and real‑time environmental observations. It consists of 238 manually curated multi‑turn tasks that test world‑knowledge conflicts, input inconsistencies, and multi‑source temporal conflicts, using a user simulator, stateful tools, deterministic environment assertions, an open‑source natural‑language evaluator, and human trajectory verification. Evaluation of nine models—including DeepSeek‑V4‑Flash, GLM‑5.2, and MiniMax‑M3—reveals significant cross‑domain variation, with no model reliably handling factual correction, identity consistency, and temporal conflict resolution across all settings, and shows that missed conflicts can propagate to tool calls or synthetic protected‑data flows.

arXiv AI
Jul 28

E-Bench: Benchmarking Multi-Step Tool-Use Agents in Real-World Product Scenarios

arXiv:2607. 23722v1 Announce Type: new Abstract: Large Language Models (LLMs) are increasingly deployed as agents that interact with stateful environments over multiple steps: gathering hidden information, composing tool calls, and committing state changes.

By Weihuang Zheng, Tianyuan Zou, Eileen Ye, Alphet Liu, Youyong Kong, Ya-Qin Zhang, Duran Zheng, Maxm Pan