arXiv:2609.21562v1 Announce Type: cross
Abstract: Coding agents can modify and test code across large software projects. Game development is a domain where agents must implement gameplay rules. A gam...
By Xinyu Che, Yunfei Ge, Shihao Li, Yanchen Liu, Hang Yan, Xinping Lei, Yanghai Wang, Zixuan Dong, Yifan Yao, Qianqian Xie, Letian Zhu, Jiaheng Liu
A2Z GameSpec-Bench introduces a benchmark of 100 long‑form Game Design Documents (GDDs) to evaluate how faithfully coding agents can generate complete games from detailed specifications. The benchmark measures faithfulness by checking that the game satisfies the GDD requirements and preserves the relationships among them, using a dependency‑aware contract and a combination of source‑code inspection and agent‑generated test policies. Evaluations show that current agents struggle to meet interdependent requirements, but requirement‑specific feedback improves GDD fidelity by 10.9% after two revision rounds.
By Seonho Lee, Wonryeol Jeong, Alberto Cereser, Inha Kang, Hyeonjong Kim, Seungmin Kwak, Dongmin Park
arXiv:2609.22000v1 Announce Type: new
Abstract: Computer-use agents (CUAs) have advanced along two separate lines: graphical interaction and software development through code and the command line. Re...
By Shuai Bai, Jiayong Deng, Yikun Fu, Chang Gao, Xuhao Hu, Mianqiu Huang, Yizhen Jiang, Yuheng Jing, Dehui Kong, Keliang Li, Ning Li, Wanli Li, Dayiheng Liu, Dunjie Lu, Changwei Luo, Que Shen, Zheyuan Wang, Zijian Wang, Jie Wu, Gao Wu, Zhihui Xie, Rui Xie, Haiyang Xu, An Yang, Jiakang Yuan, Yanming Zhang, Jiajun Zhang, Xi Zhang, Zhenru Zhang, Zhuo Zhen, Mingkang Zhu, Bowen Zhou
The paper introduces Req2Test-Bench, a benchmark of 5,086 instances linking natural‑language Gherkin requirements to developer‑written test implementations across five languages and four BDD frameworks. It evaluates eight agent–model–reasoning setups, finding that while the best configuration (Codex with DeepSeek‑V4.1‑Flash) produces passing tests for 82.8% of cases, only 33.8% are behaviorally adequate, as measured by kill‑completeness. The study highlights diminishing returns from scaling agents, the impact of under‑specified requirements, and the potential of requirement‑grounded harnesses to improve test generation.
By Binhang Qi, Yiming Liu, Yun Lin, Yangjie Zhou, Hailong Sun, Jin Song Dong
arXiv:2608.21833v1 Announce Type: new
Abstract: Recent large language models (LLMs) can operate as coding agents that build complete games from natural language requests. Game development is especial...
By Kun Chen, Haorong Hong, Peizhong Gao, Jianfeng Lin, Tongxu Luo, Yuxuan Xie, Chenxu Liu, Jieling He, Zhongyuan Liu, Zeno Zeng
The paper introduces GUI agents for continual game generation, presenting PlaytestArena—a benchmark of 200 browser-based game-generation tasks with rubrics for in‑play behavior—and Play2Code, an iterative framework where a game agent and a rubric‑blind GUI playtester refine games through shared memory. Play2Code achieves a 66.8% rubric pass rate, surpassing baseline methods by 37.1 and 14.6 points, and shows consistent score improvement across refinement rounds. The study demonstrates that GUI playtesting provides actionable, traceable feedback that can guide interactive code generation.
By Yixu Huang, Bo Li, Na Li, Zhe Wang, Kaijie Chen, Haonan Ge, Qingyi Si, Yuanzhe Shen, Ruihan Yang, Guangjing Wang, Hongcheng Guo
arXiv:2610.17895v2 Announce Type: cross
Abstract: Coding agents are tasked with producing sophisticated interactive applications such as websites, desktop applications, and games. While humans assess...
By Wayne Chi, I-Hung Hsu, Li Chen, Wei-Lin Chiang, Ion Stoica, Anastasios Nikolas Angelopoulos, Ameet Talwalkar, Chris Donahue, Cho-Jui Hsieh
arXiv:2609.23142v1 Announce Type: new
Abstract: Building gameplay features in a game engine requires more than code, as code that compiles and runs does not necessarily implement the requested gamepl...
By Shutong Wu, Kevin Calderone, Andy Tsen
arXiv:2604. 06742v2 Announce Type: replace-cross Abstract: The evolution of Large Language Models (LLMs) has catalyzed a paradigm shift towards intent-driven software development, where autonomous agents are expected to design and deliver complete, runnable software systems from scratch.
By Ruida Hu, Xinchen Wang, Chao Peng, Cuiyun Gao, David Lo
As large language model agents increasingly compile natural-language requirements into repository-level code, requirement-to-test generation grows in importance to provide validation constraints (or h...
arXiv:2609.38269v1 Announce Type: cross
Abstract: Coding agents are increasingly asked to build software rather than patch it, yet benchmarks for from-scratch repository construction are mostly limit...
By Pei Yang, Tianyu Shi, Yuhang Yao, Wanyi Chen, Tongyun Yang, Dun Pei, Haonan Wang, Pengbin Feng, Guanxu Yu, Jingchun Huang, Zeyu Zhang, Shuhan Sun, Hao Li, Xiang Li, Jie Xiao, Xinyu Wang, Hanxin Chen, Daqi Li, Qi Jia, Hongshan Lin, Zhizhou Gu, Zijun Tian, Weizhi Du, Lynn Ai, Eric Yang
arXiv:2606. 07682v1 Announce Type: cross Abstract: AI agents are increasingly expected to complete long-horizon workflows that require sustained progress over hours, millions of tokens, and complex environments.
By Rishi Desai, Jesse Hu, Joan Cabezas, Neel Harsola, Pratyush Shukla, Roey Ben Chaim, Adnan El Assadi, Omkaar Mukund Kamath, Fenil Faldu, Prannay Hebbar, Jiankai Sun, Yiyuan Li, Pramod Srinivasan, Ishan Gupta, Christopher Settles, Daniel Wang, Derek Chen, Pranav Raja, Albert Liu, Marek \v{S}uppa, Nevasini Sasikumar, Luyang Kong, Erik Quintanilla, Xiangyi Li, Ivan Bercovich, Steven Dillmann