Hugging Face Trending Papers

Zero-Shot Novel Depth Synthesis Using 3D Foundation Models Scene Representations

The paper explores how 3D Foundation Models (3DFMs) like VGGT can be leveraged for zero‑shot depth synthesis. By decoding hidden surfaces from the models’ internal representations, the authors introduce Z3D, a method that uses latent diffusion on 3DFM representations to estimate pointmaps in unseen views. Experiments demonstrate that Z3D can generate realistic depth maps across multiple datasets.

arXiv Computer Vision
Sep 4

Zero-Shot Novel Depth Synthesis Using 3D Foundation Models Scene Representations

The paper introduces Z3D, a method that leverages internal representations from 3D Foundation Models (3DFMs) to perform zero‑shot novel depth synthesis. By decoding hidden surfaces and applying latent diffusion on 3DFM representations, Z3D can estimate realistic depth maps for unseen views across multiple datasets. This demonstrates that 3DFMs capture extensive general knowledge about 3D scenes, enabling accurate reconstruction without additional training.

By Denis M. Akola, David F. Fouhey
Hugging Face Trending Papers
Sep 3

Sparse auto-regressive modeling for scene generation from multi-view images

The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. By representing only occupied voxels in a compact latent space and training a masked autoregressive transformer with photometric supervision via differentiable 3D Gaussian Splatting, the method predicts missing latent tokens and spatial support, enabling efficient and spatially consistent generation of unseen regions. Experiments on synthetic indoor scenes and RealEstate10k demonstrate higher novel‑view quality and real‑world applicability compared to prior work.

arXiv Machine Learning
Sep 4

Sparse auto-regressive modeling for scene generation from multi-view images

The paper introduces SPAR3S, a sparse voxel‑aligned 3D latent generative model that completes 3D scenes from sparse, unconstrained multi‑view images. It learns a compact voxel‑aligned latent space using photometric supervision via differentiable 3D Gaussian Splatting, and employs a masked autoregressive transformer to predict missing voxel occupancy and latent tokens. Experiments on synthetic indoor scenes and RealEstate10k show that SPAR3S achieves higher novel‑view quality than prior methods and generalizes to real‑world data.

By Thomas Lucas, Maxime Pietrantoni, Philippe Weinzaepfel, Wonjune Cho, Bardienus Pieter Duisterhof, Vincent Leroy, Jerome Revaud
Hugging Face Trending Papers
Jun 24

PRISM: Feed-Forward Single-Image 3D Reconstruction via Geometric Warp-Residual Modeling

Reconstructing 3D scenes from a single image is a fundamental challenge in computer vision, with broad applications in virtual reality, robotics, and content creation. Recent methods achieve outstanding performance by leveraging camera-controlled video diffusion models, but rely on iterative diffusion sampling, which greatly limits their practical deployment.