arXiv Computer Vision

PRISM: Feed-Forward Single-Image 3D Reconstruction via Geometric Warp-Residual Modeling

Hugging Face Trending Papers
Jun 24

PRISM: Feed-Forward Single-Image 3D Reconstruction via Geometric Warp-Residual Modeling

Reconstructing 3D scenes from a single image is a fundamental challenge in computer vision, with broad applications in virtual reality, robotics, and content creation. Recent methods achieve outstanding performance by leveraging camera-controlled video diffusion models, but rely on iterative diffusion sampling, which greatly limits their practical deployment.

arXiv Computer Vision
Oct 9

ASV3D: Adapting Diffusion-Based Single-View 3D Reconstruction with Extra Imagery

ASV3D is a framework that adapts diffusion-based single-view 3D reconstruction to incorporate an additional image at test time. It offers a zero‑shot adaptation that improves reconstruction quality without retraining, and an optimized adaptation that uses contrastive learning to enhance visual fidelity and cross‑view consistency. The method is applied to two state‑of‑the‑art pipelines, showing consistent gains in accuracy and robustness on benchmark and real‑world datasets.

By Y Huynh, Duc Thanh Nguyen, Thao Minh Le, Mohamed Abdelrazek
arXiv Computer Vision
Aug 31

Video Generative Models as Geometry Learner

The paper introduces GeoNeXt, a framework that repurposes pretrained video generative models for geometry estimation by framing it as a next‑frame prediction task. Unlike prior methods that either train separate depth/normal models or fine‑tune image diffusion backbones, GeoNeXt jointly models images and geometric targets, leveraging the structured knowledge of video models for more data‑efficient learning. Experiments show zero‑shot monocular depth and surface normal estimation that outperforms existing generative approaches and rivals discriminative state‑of‑the‑art methods while using far less training data.

By Haosen Yang, Jifei Song, Zhensong Zhang, Xiatian Zhu, Jiankang Deng
arXiv Computer Vision
Oct 15

VGGT-Diff: Visual Geometry Meets Diffusion for Sparse-View Novel View Synthesis

arXiv:2609.33253v2 Announce Type: replace Abstract: We present VGGT-Diff, a geometry-routed multi-view diffusion model for sparse-view novel view synthesis. Existing novel view synthesis (NVS) method...

By Kangjie Chen, Xiangyu Li, Dongbin Zhang, Chaoda Zheng, Shijia Chen, Jinhao Deng, Hongbin Lin, Choo Sin Wai, Minqi Wang, Minghao Yang, Dake Zhong, Guorui Song, Yu Zhang, Xianming Liu, Boyang Wang
arXiv Computer Vision
Aug 24

RecGen3D: Reconstruction-Guided 3D Generation in a Shared Canonical Space

RecGen3D is a framework that merges feed‑forward reconstruction and diffusion‑based generation to address the trade‑off between reconstruction fidelity and generative plausibility in sparse‑view 3D modeling. By aligning both models in a shared canonical space and using decoupled cooperative learning, the system stabilizes training and allows the reconstruction module to supply canonical geometric anchors while the diffusion generator refines and completes the structure. Experiments show that RecGen3D outperforms existing methods in producing complete and consistent 3D models from sparse observations.

By Zhisheng Huang, Jiahao Chen, Cheng Lin, Chenyu Hu, Hanzhuo Huang, Zhengming Yu, Mengfei Li, Yuheng Liu, Zekai Gu, Zibo Zhao, Yuan Liu, Xin Li, Wenping Wang
Hugging Face Trending Papers
Jul 2

NeoMap: Training-free Novel-View Synthesis from Single Images and Videos

We study the challenging problem of novel view video synthesis from single images or monocular videos. Existing methods, which operate under the assumption that pre-trained video models lack native novel view synthesis capability and enforce view alignment via camera conditioning, task-specific fine-tuning, or stepwise hard denoising guidance, often suffer from artifacts and compromised global scene consistency.

arXiv AI
Sep 28

Spackle: Completing Large View Single Image NVS with Adaptive Gaussians

Spackle is a lightweight residual learning framework designed to improve large-view single-image novel view synthesis (NVS) by mitigating capacity competition in hybrid decoupled systems that combine 3D Gaussian Splatting (3DGS) and diffusion models. It operates in three stages: predicting base 3DGS attributes, automatically identifying poorly reconstructed regions, and learning a residual 3DGS focused on those areas. During inference, Spackle merges the baseline and augmented Gaussians to produce high-fidelity novel views, achieving state‑of‑the‑art performance on large-view-deviation cases.

By Xuanzhi Liu, Yuhe Zhou, Xinyi Wu, Zhenyao Wu, Jinghao Chen, Ruize Han, Song Wang
arXiv Computer Vision
Oct 19

ESC: Escaping 2D Diffusion Ambiguity with Geometric Constraints for Consistent Novel View Synthesis

The paper introduces ESC, a framework that improves 3D-consistent novel view synthesis from a single 2D image by jointly generating a target view and its depth map. By conditioning the diffusion model on the source image, source depth, and target camera rays, ESC forces the model to reason in 3D even under extreme viewpoint changes. A per‑pixel depth consistency constraint is added to enforce spatial fidelity, resulting in superior visual accuracy and spatial alignment compared to current state‑of‑the‑art methods.

By Ge Ya Luo, Daniel Severo, Brian Karrer, Christopher Pal, Adriana Romero-Soriano, Michal Drozdzal