arXiv:2607. 23126v2 Announce Type: replace-cross Abstract: The rapid adoption of generative AI tools has created new literacy demands for designers who must verbalize tacit knowledge through natural language prompts.
By Daisaku Sato
Generative AI tools for creative work tend to be designed around the goal of removing friction, on the assumption that smoother iteration and faster output translate into more value for the designer. We argue, however, that this framing leaves out something important about how design ideation works, namely reflection-in-action.
arXiv:2607. 26827v1 Announce Type: cross Abstract: Generative AI tools for creative work tend to be designed around the goal of removing friction, on the assumption that smoother iteration and faster output translate into more value for the designer.
By Janin Koch, Xiaohan Liao, G\'ery Casiez
arXiv:2607. 07521v1 Announce Type: cross Abstract: AI agents that generate final answers based on user input often do not meet the needs of creative fields.
By Ricardo Maia Avelino, Rita Sevastjanova, Tom Van Mele, Philippe Block, Mennatallah El-Assady
AI agents that generate final answers based on user input often do not meet the needs of creative fields. Fields such as structural design and architecture need interactive systems that help users externalise and develop ideas, explore alternatives, and refine partial solutions.
arXiv:2608. 05545v1 Announce Type: cross Abstract: Generative AI used as a capable servant has greatly accelerated intellectual work, but it also risks eroding human epistemic agency by encouraging uncritical acceptance of AI-generated reasoning.
By Riichiro Mizoguchi, Tomoki Aburatani, Kento Koike, Machi Shimmei
arXiv:2607. 03731v1 Announce Type: cross Abstract: Creating 3D assets for virtual reality requires modeling expertise, which restricts the authorship of immersive experiences.
By Weiwei Jiang, Wanyu He, Zheyu Tan, Zheyuan Kuang, Difeng Yu, Shinobu Hasegawa, Sven Mayer, Zhanna Sarsenbayeva
arXiv:2608. 14405v1 Announce Type: cross Abstract: Art style is a signature of professional digital artists that develops through repeated experimentation, reflection, and adaptation.
By Wen-Fan Wang, TsaiHsuan Lin, Chi-Lan Yang, An-Ru Cheng, Bing-Yu Chen
arXiv:2606. 12086v1 Announce Type: new Abstract: Contextualized assessment offers high ecological validity for evaluating creativity but introduces a critical challenge: observed performance may be confounded with cognitive proficiency (domain knowledge) and agency (willingness to engage).
By Mingjia Li, Jin Wu, Hong Qian, Wenhao Huang, Yiyang Huang, Yiwen Zhang, Chanjin Zheng, Xiangfeng Wang, Aimin Zhou, Jiajun Guo
arXiv:2607. 22928v1 Announce Type: new Abstract: Generative UI tools promise to democratize UI design by turning natural language descriptions into complete interfaces.
By Kashif Imteyaz, Kaif Imteyaz, Nakul Rajpal, Kaif Shaikh, Michael Muller, Saiph Savage
arXiv:2606. 09848v1 Announce Type: cross Abstract: As generative and agentic AI becomes embedded in everyday products, practitioners face a persistent challenge: how to design human-AI coordination -- the ongoing mutual adjustment between users and AI systems as mediate through interfaces-that supports usability, trust, and safety.
By James Pierce, Vaiva Kalnikait\.e, Siddharth Gupta, Brian Granger
arXiv:2601. 07121v2 Announce Type: replace-cross Abstract: Large language models (LLMs) are increasingly used not only for problem solving but also for creative ideation; however, generating ideas that are both novel and coherent remains challenging.
By Makoto Sato