arXiv Computer Vision

No Cones, No Duals: A Fast and Scalable Solver for NRSfM

arXiv Computer Vision
22h ago

XM4D: 4D Reconstruction through Certifiable Geometric Optimization

XM4D is a new framework for accurate 4D reconstruction that separates camera motion estimation from non‑rigid deformation. Both stages are cast as structured quadratically constrained quadratic programs (QCQPs) with semidefinite programming (SDP) relaxations, enabling certifiable global optimality. The method uses GPU‑accelerated Burer‑Monteiro solvers, initializes dynamic Gaussian splatting for refinement, and achieves state‑of‑the‑art performance on seven benchmarks.

By Haoyu Han, Jack Benarroch Jedlicki, Jiahui Lei, Heng Yang
arXiv Computer Vision
22h ago

Kineo: Calibration-Free Metric Motion Capture From Sparse RGB Cameras

Kineo is a fully automatic, calibration‑free pipeline that performs markerless motion capture using unsynchronized, uncalibrated consumer‑grade RGB cameras. It uses 2D keypoints from existing detectors to jointly calibrate cameras (including distortion), reconstruct 3D keypoints, and generate dense scene pointmaps at metric scale. The method introduces confidence‑aware subsampling, graph‑based optimization, and a pairwise reprojection consistency score to achieve robust calibration and accurate metric scale recovery, achieving significant error reductions on EgoHumans and Human3.6M datasets while remaining computationally efficient.

By Charles Javerliat, Pierre Raimbaud, Guillaume Lavou\'e
arXiv Computer Vision
Oct 9

PointVGGT: Zero-Shot Multiview RGB-D Point Cloud Registration with Visual Geometry Foundation Priors

The paper introduces PointVGGT, a zero‑shot framework for multiview RGB‑D point cloud registration that replaces the traditional pairwise‑then‑global pipeline. It employs a foundation‑then‑refinement paradigm, using visual geometry foundation models to directly recover metrically consistent global poses and then refining them with voxelized spatial hashing and IRLS‑based bundle adjustment. Experiments on indoor, object‑centric, and outdoor datasets demonstrate superior registration accuracy and computational efficiency without any training.

By Haobo Jiang, Liang Yu, Jianmin Zheng
arXiv Computer Vision
Sep 4

Stable and Scalable Bundle Adjustment of Holistic 3D Structures

The paper introduces a unified bundle adjustment framework that jointly optimizes camera parameters, sparse 3D points, and richer geometric features such as lines, coplanarity, and parallelism. It classifies features into scalable ones with direct 2D measurements and higher‑order groups that can be treated as camera‑like entities, allowing group constraints and cross‑feature relations to be expressed via 2D reprojection errors. This approach preserves the sparsity of classical point‑based BA, maintains numerical stability, and achieves runtime comparable to point‑only BA while producing richer 3D structures and improved accuracy.

By Shaohui Liu, R\'emi Pautrat, Daniel Barath, Richard Hartley, Viktor Larsson, Marc Pollefeys
arXiv Computer Vision
Sep 3

TAPVid-MV: A Benchmark for Tracking Any Point in 3D Across Multiple Views

TAPVid-MV is a new benchmark for tracking any point in 3D across multiple synchronized camera views. It comprises 284 sequences, 1,142 calibrated camera streams, and 109,769 point tracks, covering indoor and outdoor domains and derived from various modalities such as depth, LiDAR, SLAM, and simulation. The dataset is visually verified, and evaluation shows that current multi‑view trackers do not consistently outperform monocular trackers, highlighting geometry recovery as a key bottleneck.

By Skanda Koppula, Frano Rajic, Abdullah Faiz Ur Rahman, Yi Yang, Ignacio Rocco, Jeet Thakwani, Rishabh Kabra, Andrew Zisserman, Joao Carreira, Siyu Tang, Carl Doersch, Gabriel Brostow
arXiv Computer Vision
Aug 27

Point2Pose: Occlusion-Recovering 6D Pose Tracking and 3D Reconstruction for Multiple Unknown Objects Via 2D Point Trackers

Point2Pose is a model‑free method for causal 6D pose tracking of multiple rigid objects using monocular RGB‑D video. It starts from sparse image points and employs a 2D point tracker to maintain long‑range correspondences, allowing instant recovery after complete occlusion. The system also incrementally builds an online Truncated Signed Distance Function (TSDF) representation of the tracked objects and introduces a new multi‑object tracking dataset with motion‑capture ground truth.

By Tzu-Yuan Lin, Ho Jae Lee, Kevin Doherty, Yonghyeon Lee, Sangbae Kim