arXiv Computer Vision

PowerSim: Differentiable Physics Simulation and Rendering with Power Diagrams

Hugging Face Trending Papers
Aug 6

Floating Radiance Networks

Recent advances in neural scene representations enable photorealistic novel-view synthesis, yet most methods remain tightly coupled to a single rendering paradigm, limiting their versatility and integration with conventional graphics workflows. We introduce Floating Radiance Networks (FlaRe), a neural scene representation combining explicit ray-traceable geometry with continuous neural radiance functions.

arXiv Computer Vision
Sep 4

WireSeg-32K: A Physics-Grounded Synthetic Dataset for Wire Instance Segmentation

WireSeg-32K is a new synthetic dataset designed for wire instance segmentation, comprising 32,000 RGB images, instance masks, depth maps, and a complementary real-world test set with annotations. The dataset is generated using DeformX, a co-simulation pipeline that couples Cosserat-rod dynamics with photorealistic Isaac Sim rendering to produce physically plausible, contact-consistent wire shapes and diverse scenes. Fine-tuning SAM3 with LoRA on WireSeg-32K improves real-world mAP@75 by 10.2% compared to the off-the-shelf model, demonstrating the transferability of physically grounded synthetic data.

By Zilin Dai, Lehong Wang, Yi Yang, Xiang Fei
arXiv Computer Vision
Sep 7

WorldSculpt: Generating Compositional Worlds from Grounded Videos

WorldSculpt presents a method for generating compositional 3D representations of cluttered scenes with hundreds of objects by adapting a single-object 3D generative prior to multi-view observations. The approach, built on Pixal3D with a multi-view conditioning pathway, can generalize to highly occluded scenes without scene-level training. The authors also introduce the UE-MeshyScene benchmark and demonstrate that their method outperforms prior approaches across various evaluation settings, including converting existing 3DGS worlds into compositional mesh scenes.

By Muyao Niu, Jixuan He, Ruihan Yu, Lian Fu, Yonghao Yu, Zheng-Hui Huang, Yifan Zhan, Fengbo Lan, Yongtao Ge, Yinqiang Zheng, Kaipeng Zhang, Zhixiang Wang
arXiv Computer Vision
Sep 7

TourPhysics: Bringing Physics to World Models for Exploration and Manipulation from a Single Image

TourPhysics is an online framework that builds physics‑grounded visual world models from a single image and a declarative physical configuration. It integrates deterministic simulation with video generation, separating simulator state, geometric evidence, generator controls, and appearance memory to produce consistent observations for exploration and manipulation. The system preserves the input scene, follows prescribed camera and object trajectories more closely than baselines, and reduces appearance drift during long‑horizon revisits.

By Xin Zhang, Yabo Chen, Zixuan Duan, Haibin Huang, Chi Zhang, Feng Xu, Xuelong Li