arXiv Machine Learning By Huangsheng Du, Haoran Zhu, Youcheng Cai, Jinyang Meng, Ligang Liu

RenderFormer++: Scalable and Physically Grounded Feed-Forward Neural Rendering

Read the original on arXiv Machine Learning →

arXiv:2606. 30380v1 Announce Type: cross Abstract: We present RenderFormer++, a scalable and physically grounded feed-forward neural rendering framework for global illumination in mesh scenes.

Machine-generated by The Flow from the publisher's headline and feed description — not written or checked by a human. The full article lives at arXiv Machine Learning.

Hugging Face Trending Papers
Aug 6

Floating Radiance Networks

Recent advances in neural scene representations enable photorealistic novel-view synthesis, yet most methods remain tightly coupled to a single rendering paradigm, limiting their versatility and integration with conventional graphics workflows. We introduce Floating Radiance Networks (FlaRe), a neural scene representation combining explicit ray-traceable geometry with continuous neural radiance functions.

arXiv AI
Sep 10

RelightFormer: Feed-forward Generative Transformer for Multiview Object Relighting

RelightFormer is a feed‑forward generative Transformer that performs single‑ and multi‑view image relighting without explicit intrinsic property estimation. It incorporates a latent illumination module that injects target environment maps into spatial features via cross‑attention, and uses permutation‑invariant positional encodings to process unordered multi‑view inputs symmetrically. Trained on the large Laval Objaverse Dataset, the model achieves state‑of‑the‑art visual and photorealistic relighting quality, and demonstrates strong zero‑shot generalization across various relighting tasks.

By Hejun Wang, Jinxi Li, Junwei Jiang, Shiwei Mao, Hu Cheng, Shouwang Huang, Bo Yang
arXiv AI
Sep 21

Physically Based Rendering in the Latent Space

The paper introduces a method that applies physically based rendering (PBR) within the latent space of variational autoencoders used in image diffusion models. By modifying the rendering equation and using a differentiable renderer, the authors can generate latent maps that guide content creation with physically accurate lighting. The approach is trained on a single rendered image and then shown to generalize to changes in scene geometry, lighting, and camera viewpoint.

By Vuk Radovanovic, Vishesh Gupta, Adrien Gruson, Binh-Son Hua