arXiv:2609.00923v1 Announce Type: new
Abstract: While feed-forward 3D reconstruction (3R) offers efficient end-to-end modeling, its application in large-scale UAV mapping is hindered by the prohibiti...
By Zhe Shen, Liyuan Lou, Yifei Yu, Guanbo Wang, Quanjian Ji, Xin Wang, Zongqian Zhan
arXiv:2603.12064v3 Announce Type: replace
Abstract: We address the challenging problem of dense dynamic scene reconstruction and camera pose estimation from multiple freely moving cameras -- a settin...
By Shuo Sun, Unal Artan, Malcolm Mielle, Achim J. Lilienthaland, Martin Magnusson
GeoFF3D is a new feed‑forward 3D reconstruction method designed for large‑scale UAV mapping. It uses a coordinate‑anchored model that predicts camera poses and dense point maps directly in a gravity‑aligned Z‑up metric frame, while a spatial large‑scale reconstruction framework (SLRF) partitions images into overlapping chunks, propagates shared‑view priors, and aggregates local reconstructions hierarchically. Across nine aerial mapping blocks, GeoFF3D achieves the best average reconstruction quality, improving F@5 from 0.829 to 0.877, and can reconstruct 2,000 images in about five minutes.
By Xiang Yang, Yongli Wang, Yunsheng Zhang
arXiv:2608. 16658v1 Announce Type: cross Abstract: Cross-view Video Geo-localization (CVG) aims to localize ground-view videos by retrieving their corresponding geo-tagged aerial images.
By Zichao Zeng, Weijia Fan, Yufan Chen, June Moh Goo, Junwei Zheng, Ruiping Liu, Kunyu Peng, Jiaming Zhang, Rainer Stiefelhagen, Jan Boehm
arXiv:2609.15795v1 Announce Type: new
Abstract: Streaming geometric foundation models are emerging as a compelling alternative to SLAM systems. Yet this streaming nature introduces a fundamental issu...
By Mingkai Liu, Hao Zhao, Xingxing Zuo
Feed-forward models for 3D reconstruction have achieved strong performance using deep cross-view attention to exchange information across images. However, these approaches often depend on heavy decoder stacks and lack a structured mechanism for geometry refinement, resulting in poor multi-view consistency.
arXiv:2608.22102v1 Announce Type: cross
Abstract: We present GCA (Gaussian Constitutive Alignment), a framework for learning implicit constitutive laws from monocular dynamic video of deformable obje...
By Xiaoyang Liu, Kai Han
Anchor3R is a streaming 3D reconstruction framework that predicts window-relative poses and local geometry in the current‑frame coordinate system, forming a dense relative‑pose graph for online pose updates and loop‑aware motion averaging. It improves long‑horizon pose accuracy and dense reconstruction quality on indoor, outdoor, driving, and RGB‑D benchmarks, and generalizes from 48‑frame training sequences to streams exceeding 10,000 frames while keeping GPU memory bounded. The method addresses issues of train‑test mismatch, early‑anchor bias, and accumulated drift found in previous streaming models.
By Peilin Tao, Chong Cheng, Yuansen Du, Caiwei Song, Zhengqing Chen, Xiaoyang Guo, Wei Yin, Weiqiang Ren, Qian Zhang, Hainan Cui, Shuhan Shen
The paper introduces a unified bundle adjustment framework that jointly optimizes camera parameters, sparse 3D points, and richer geometric features such as lines, coplanarity, and parallelism. It classifies features into scalable ones with direct 2D measurements and higher‑order groups that can be treated as camera‑like entities, allowing group constraints and cross‑feature relations to be expressed via 2D reprojection errors. This approach preserves the sparsity of classical point‑based BA, maintains numerical stability, and achieves runtime comparable to point‑only BA while producing richer 3D structures and improved accuracy.
By Shaohui Liu, R\'emi Pautrat, Daniel Barath, Richard Hartley, Viktor Larsson, Marc Pollefeys
Scal3R is a new method for online 3D reconstruction that addresses the failure of traditional models on long videos by decoupling per‑frame depth from global pose estimation. It reformulates reconstruction as a multi‑reference relative pose query, using lightweight learnable tokens (~1% of parameters) injected into a frozen backbone via asymmetric attention to query poses relative to multiple past keyframes. An online pose‑graph optimization with loop closure further suppresses drift, achieving convergence in 8 hours on a single GPU and reducing average absolute trajectory error by over 60% on KITTI while setting state‑of‑the‑art results on several benchmark datasets.
By Chin-Yang Lin, Yang-Che Sun, Cheng Sun, Fu-En Yang, Min-Hung Chen, Yen-Yu Lin, Wei-Chen Chiu, Yu-Lun Liu
arXiv:2609.13504v1 Announce Type: new
Abstract: Recent developments in feed-forward 3D reconstruction resulted in models which can recover dense scene representations and camera motion solely from an...
By Tingjun Huang, Dmitry Rudshin, Mathieu Meyer, Pietro Bonazzi, Marc Pollefeys, Emilia Szyma\'nska
arXiv:2608.20788v1 Announce Type: new
Abstract: Deep learning-based Multi-View Stereo (MVS) has advanced significantly but often generalizes poorly to unseen scenes, particularly in occluded areas or...
By Byeonggwon Lee, Sanggi Lee, Siwoo Lee, Khang Truong Giang, Soohwan Song