arXiv Computer Vision

GRC-Pose: Generation-Reconstruction Correspondence for Prior-Free 6D Object Pose Tracking

arXiv Computer Vision
Aug 27

Point2Pose: Occlusion-Recovering 6D Pose Tracking and 3D Reconstruction for Multiple Unknown Objects Via 2D Point Trackers

Point2Pose is a model‑free method for causal 6D pose tracking of multiple rigid objects using monocular RGB‑D video. It starts from sparse image points and employs a 2D point tracker to maintain long‑range correspondences, allowing instant recovery after complete occlusion. The system also incrementally builds an online Truncated Signed Distance Function (TSDF) representation of the tracked objects and introduces a new multi‑object tracking dataset with motion‑capture ground truth.

By Tzu-Yuan Lin, Ho Jae Lee, Kevin Doherty, Yonghyeon Lee, Sangbae Kim
arXiv Computer Vision
Sep 22

G6D: Geometric Learning-Free RGB-D 6D Pose Solver for Robotic Manipulation

G6D is a learning‑free, geometry‑driven RGB‑D 6D pose solver designed for robotic manipulation. It generates pose hypotheses via template‑based geometric matching and refines them using silhouette and depth consistency, requiring only an RGB‑D observation, an object mask, camera intrinsics, and a CAD model. The method offers adjustable accuracy‑computation trade‑offs, can run on CPU without GPUs, and has shown strong performance on LineMOD and BOP19 datasets, as well as in real‑world pick‑and‑place experiments.

By Yixuan Liang (Tsinghua University), William Chen (Sapient Intelligence), Yunan Wang (Tsinghua University), Jizhou Yan (Tsinghua University), Zhao Jin (Tsinghua University), Changling Liu (Sapient Intelligence), Chuxiong Hu (Tsinghua University)
arXiv Computer Vision
Sep 18

GRF-Recon: Global Ray-Field Optimization for Long-Sequence Feed-forward Reconstruction

The paper introduces GRF-Recon, a framework for stable and scalable feed-forward 3D reconstruction from long monocular image sequences. It combines coarse-to-fine trajectory alignment, lightweight geometric prior injection via LoRA adaptation, and a hybrid-weight sparse ray-field optimization to refine local point clouds while enforcing cross-frame consistency. An efficient trajectory stitching strategy with joint ray-error optimization further reduces accumulated drift, achieving competitive trajectory accuracy compared to SLAM systems while maintaining globally consistent reconstructions in large-scale scenarios.

By Enpeng Li, Yunzhou Zhang, Zhiyao Zhang, Dexuan Lyu, Chenyu Wang, Chiyuan Cui, Cheng Cheng
arXiv Computer Vision
Sep 3

TAPVid-MV: A Benchmark for Tracking Any Point in 3D Across Multiple Views

TAPVid-MV is a new benchmark for tracking any point in 3D across multiple synchronized camera views. It comprises 284 sequences, 1,142 calibrated camera streams, and 109,769 point tracks, covering indoor and outdoor domains and derived from various modalities such as depth, LiDAR, SLAM, and simulation. The dataset is visually verified, and evaluation shows that current multi‑view trackers do not consistently outperform monocular trackers, highlighting geometry recovery as a key bottleneck.

By Skanda Koppula, Frano Rajic, Abdullah Faiz Ur Rahman, Yi Yang, Ignacio Rocco, Jeet Thakwani, Rishabh Kabra, Andrew Zisserman, Joao Carreira, Siyu Tang, Carl Doersch, Gabriel Brostow
arXiv Computer Vision
Sep 24

Track2Art: Motion-Centric Articulated Object Model Recovery from 2D Point Trackers

Track2Art is a motion‑centric framework that recovers articulated object models from RGB‑D interaction videos by lifting 2D point tracks into 3D trajectories. It groups these trajectories into rigid‑part hypotheses and uses learned‑analytic reasoning to infer directed kinematic relations, joint types, and joint geometry. On the PartNet‑Mobility benchmark, it achieves 0.695 Point IoU and 0.410 end‑to‑end J@20 without requiring ground‑truth part counts or test‑time optimization.

By Xiaotong Li, Yixiong Jing, Junsheng Ding, Weihang Li, Benjamin Busam, Guangming Wang, Brian Sheil
arXiv Computer Vision
Sep 15

Anchor3R: Streaming 3D Reconstruction with Transient Anchors for Long-Horizon Visual Mapping

Anchor3R is a streaming 3D reconstruction framework that predicts window-relative poses and local geometry in the current‑frame coordinate system, forming a dense relative‑pose graph for online pose updates and loop‑aware motion averaging. It improves long‑horizon pose accuracy and dense reconstruction quality on indoor, outdoor, driving, and RGB‑D benchmarks, and generalizes from 48‑frame training sequences to streams exceeding 10,000 frames while keeping GPU memory bounded. The method addresses issues of train‑test mismatch, early‑anchor bias, and accumulated drift found in previous streaming models.

By Peilin Tao, Chong Cheng, Yuansen Du, Caiwei Song, Zhengqing Chen, Xiaoyang Guo, Wei Yin, Weiqiang Ren, Qian Zhang, Hainan Cui, Shuhan Shen